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	<id>https://wiki.fparma.com//api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Comfy</id>
	<title>FPArma Wiki - User contributions [en-gb]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.fparma.com//api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Comfy"/>
	<link rel="alternate" type="text/html" href="https://wiki.fparma.com//Special:Contributions/Comfy"/>
	<updated>2026-05-21T03:28:16Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.38.2</generator>
	<entry>
		<id>https://wiki.fparma.com//index.php?title=Mines_and_Explosives&amp;diff=149</id>
		<title>Mines and Explosives</title>
		<link rel="alternate" type="text/html" href="https://wiki.fparma.com//index.php?title=Mines_and_Explosives&amp;diff=149"/>
		<updated>2017-09-01T15:41:23Z</updated>

		<summary type="html">&lt;p&gt;Comfy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;https://www.youtube.com/watch?v=8u8gVX3o68E&amp;lt;/youtube&amp;gt;&lt;/div&gt;</summary>
		<author><name>Comfy</name></author>
	</entry>
	<entry>
		<id>https://wiki.fparma.com//index.php?title=Mines_and_Explosives&amp;diff=148</id>
		<title>Mines and Explosives</title>
		<link rel="alternate" type="text/html" href="https://wiki.fparma.com//index.php?title=Mines_and_Explosives&amp;diff=148"/>
		<updated>2017-09-01T15:40:58Z</updated>

		<summary type="html">&lt;p&gt;Comfy: Created page with &amp;quot;https://www.youtube.com/watch?v=8u8gVX3o68E&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;https://www.youtube.com/watch?v=8u8gVX3o68E&lt;/div&gt;</summary>
		<author><name>Comfy</name></author>
	</entry>
	<entry>
		<id>https://wiki.fparma.com//index.php?title=FPArma_Wiki&amp;diff=147</id>
		<title>FPArma Wiki</title>
		<link rel="alternate" type="text/html" href="https://wiki.fparma.com//index.php?title=FPArma_Wiki&amp;diff=147"/>
		<updated>2017-09-01T15:40:50Z</updated>

		<summary type="html">&lt;p&gt;Comfy: /* Categories */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Welcome to the FPArma Wiki.&lt;br /&gt;
&lt;br /&gt;
This wiki is still slowly being set up but you can check out the categories and articles already.&lt;br /&gt;
&lt;br /&gt;
== Articles of importance ==&lt;br /&gt;
&lt;br /&gt;
* [[About_FPArma|What FPArma is about]]&lt;br /&gt;
* [[Logistics in FPArma]]&lt;br /&gt;
* [[Tactical Warfare]]&lt;br /&gt;
&lt;br /&gt;
== Categories ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Weapon Systems !! Gear Concepts !! Troubleshooting &amp;amp; Help !! Development&lt;br /&gt;
|-&lt;br /&gt;
| [[RPG-7]] || [[Stadiametric_rangefinding|Stadiametric rangefinding]] || [[Swifty]] || [[PBO Files &amp;amp; Structure]]&lt;br /&gt;
|-&lt;br /&gt;
| [[FGM-148 Javelin]] || [[Mines and Explosives]] || [[Arma3 Performance Binary]] || [[Mission Issues]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Contributors ==&lt;br /&gt;
&lt;br /&gt;
If you are a contributor and have issues or questions with editing articles, please consult the [https://meta.wikimedia.org/wiki/Help:Contents User's Guide] for information on using the wiki software.&lt;/div&gt;</summary>
		<author><name>Comfy</name></author>
	</entry>
	<entry>
		<id>https://wiki.fparma.com//index.php?title=FPArma_Wiki&amp;diff=146</id>
		<title>FPArma Wiki</title>
		<link rel="alternate" type="text/html" href="https://wiki.fparma.com//index.php?title=FPArma_Wiki&amp;diff=146"/>
		<updated>2017-08-29T15:40:06Z</updated>

		<summary type="html">&lt;p&gt;Comfy: /* Categories */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Welcome to the FPArma Wiki.&lt;br /&gt;
&lt;br /&gt;
This wiki is still slowly being set up but you can check out the categories and articles already.&lt;br /&gt;
&lt;br /&gt;
== Articles of importance ==&lt;br /&gt;
&lt;br /&gt;
* [[About_FPArma|What FPArma is about]]&lt;br /&gt;
* [[Logistics in FPArma]]&lt;br /&gt;
* [[Tactical Warfare]]&lt;br /&gt;
&lt;br /&gt;
== Categories ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Weapon Systems !! Gear Concepts !! Troubleshooting &amp;amp; Help !! Development&lt;br /&gt;
|-&lt;br /&gt;
| [[RPG-7]] || [[Stadiametric_rangefinding|Stadiametric rangefinding]] || [[Swifty]] || [[PBO Files &amp;amp; Structure]]&lt;br /&gt;
|-&lt;br /&gt;
| [[FGM-148 Javelin]] || || [[Arma3 Performance Binary]] || [[Mission Issues]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Contributors ==&lt;br /&gt;
&lt;br /&gt;
If you are a contributor and have issues or questions with editing articles, please consult the [https://meta.wikimedia.org/wiki/Help:Contents User's Guide] for information on using the wiki software.&lt;/div&gt;</summary>
		<author><name>Comfy</name></author>
	</entry>
	<entry>
		<id>https://wiki.fparma.com//index.php?title=FPArma_Wiki&amp;diff=145</id>
		<title>FPArma Wiki</title>
		<link rel="alternate" type="text/html" href="https://wiki.fparma.com//index.php?title=FPArma_Wiki&amp;diff=145"/>
		<updated>2017-08-29T15:39:35Z</updated>

		<summary type="html">&lt;p&gt;Comfy: /* Categories */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Welcome to the FPArma Wiki.&lt;br /&gt;
&lt;br /&gt;
This wiki is still slowly being set up but you can check out the categories and articles already.&lt;br /&gt;
&lt;br /&gt;
== Articles of importance ==&lt;br /&gt;
&lt;br /&gt;
* [[About_FPArma|What FPArma is about]]&lt;br /&gt;
* [[Logistics in FPArma]]&lt;br /&gt;
* [[Tactical Warfare]]&lt;br /&gt;
&lt;br /&gt;
== Categories ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Weapon Systems !! Gear Concepts !! Troubleshooting &amp;amp; Help !! Development&lt;br /&gt;
|-&lt;br /&gt;
| [[RPG-7]] || [[Stadiametric_rangefinding|Stadiametric rangefinding]] || [[Swifty]] || [[PBO Files &amp;amp; Structure]]&lt;br /&gt;
|-&lt;br /&gt;
| [[FGM-148 Javelin]] || || [[Arma3 Performance Binary]] ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Contributors ==&lt;br /&gt;
&lt;br /&gt;
If you are a contributor and have issues or questions with editing articles, please consult the [https://meta.wikimedia.org/wiki/Help:Contents User's Guide] for information on using the wiki software.&lt;/div&gt;</summary>
		<author><name>Comfy</name></author>
	</entry>
	<entry>
		<id>https://wiki.fparma.com//index.php?title=FPArma_Wiki&amp;diff=144</id>
		<title>FPArma Wiki</title>
		<link rel="alternate" type="text/html" href="https://wiki.fparma.com//index.php?title=FPArma_Wiki&amp;diff=144"/>
		<updated>2017-08-29T15:39:24Z</updated>

		<summary type="html">&lt;p&gt;Comfy: /* Categories */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Welcome to the FPArma Wiki.&lt;br /&gt;
&lt;br /&gt;
This wiki is still slowly being set up but you can check out the categories and articles already.&lt;br /&gt;
&lt;br /&gt;
== Articles of importance ==&lt;br /&gt;
&lt;br /&gt;
* [[About_FPArma|What FPArma is about]]&lt;br /&gt;
* [[Logistics in FPArma]]&lt;br /&gt;
* [[Tactical Warfare]]&lt;br /&gt;
&lt;br /&gt;
== Categories ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Weapon Systems !! Gear Concepts !! Troubleshooting &amp;amp; Help !! Development&lt;br /&gt;
|-&lt;br /&gt;
| [[RPG-7]] || [[Stadiametric_rangefinding|Stadiametric rangefinding]] || [[Swifty]] || [[PBO Files &amp;amp; Structure]]&lt;br /&gt;
|-&lt;br /&gt;
| [[FGM-148 Javelin]] || || [[Arma3_Performance_Binary]] ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Contributors ==&lt;br /&gt;
&lt;br /&gt;
If you are a contributor and have issues or questions with editing articles, please consult the [https://meta.wikimedia.org/wiki/Help:Contents User's Guide] for information on using the wiki software.&lt;/div&gt;</summary>
		<author><name>Comfy</name></author>
	</entry>
	<entry>
		<id>https://wiki.fparma.com//index.php?title=FPArma_Wiki&amp;diff=143</id>
		<title>FPArma Wiki</title>
		<link rel="alternate" type="text/html" href="https://wiki.fparma.com//index.php?title=FPArma_Wiki&amp;diff=143"/>
		<updated>2017-08-29T15:39:15Z</updated>

		<summary type="html">&lt;p&gt;Comfy: /* Categories */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Welcome to the FPArma Wiki.&lt;br /&gt;
&lt;br /&gt;
This wiki is still slowly being set up but you can check out the categories and articles already.&lt;br /&gt;
&lt;br /&gt;
== Articles of importance ==&lt;br /&gt;
&lt;br /&gt;
* [[About_FPArma|What FPArma is about]]&lt;br /&gt;
* [[Logistics in FPArma]]&lt;br /&gt;
* [[Tactical Warfare]]&lt;br /&gt;
&lt;br /&gt;
== Categories ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Weapon Systems !! Gear Concepts !! Troubleshooting &amp;amp; Help !! Development&lt;br /&gt;
|-&lt;br /&gt;
| [[RPG-7]] || [[Stadiametric_rangefinding|Stadiametric rangefinding]] || [[Swifty]] || [[PBO Files &amp;amp; Structure]]&lt;br /&gt;
|-&lt;br /&gt;
| [[FGM-148 Javelin]] || || Arma3_Performance_Binary ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Contributors ==&lt;br /&gt;
&lt;br /&gt;
If you are a contributor and have issues or questions with editing articles, please consult the [https://meta.wikimedia.org/wiki/Help:Contents User's Guide] for information on using the wiki software.&lt;/div&gt;</summary>
		<author><name>Comfy</name></author>
	</entry>
	<entry>
		<id>https://wiki.fparma.com//index.php?title=FPArma_Wiki&amp;diff=142</id>
		<title>FPArma Wiki</title>
		<link rel="alternate" type="text/html" href="https://wiki.fparma.com//index.php?title=FPArma_Wiki&amp;diff=142"/>
		<updated>2017-08-29T15:38:43Z</updated>

		<summary type="html">&lt;p&gt;Comfy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Welcome to the FPArma Wiki.&lt;br /&gt;
&lt;br /&gt;
This wiki is still slowly being set up but you can check out the categories and articles already.&lt;br /&gt;
&lt;br /&gt;
== Articles of importance ==&lt;br /&gt;
&lt;br /&gt;
* [[About_FPArma|What FPArma is about]]&lt;br /&gt;
* [[Logistics in FPArma]]&lt;br /&gt;
* [[Tactical Warfare]]&lt;br /&gt;
&lt;br /&gt;
== Categories ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Weapon Systems !! Gear Concepts !! Troubleshooting &amp;amp; Help !! Development&lt;br /&gt;
|-&lt;br /&gt;
| [[RPG-7]] || [[Stadiametric_rangefinding|Stadiametric rangefinding]] || [[Swifty]] || [[PBO Files &amp;amp; Structure]]&lt;br /&gt;
|-&lt;br /&gt;
| [[FGM-148 Javelin]] || || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Contributors ==&lt;br /&gt;
&lt;br /&gt;
If you are a contributor and have issues or questions with editing articles, please consult the [https://meta.wikimedia.org/wiki/Help:Contents User's Guide] for information on using the wiki software.&lt;/div&gt;</summary>
		<author><name>Comfy</name></author>
	</entry>
	<entry>
		<id>https://wiki.fparma.com//index.php?title=PBO_Files_%26_Structure&amp;diff=141</id>
		<title>PBO Files &amp; Structure</title>
		<link rel="alternate" type="text/html" href="https://wiki.fparma.com//index.php?title=PBO_Files_%26_Structure&amp;diff=141"/>
		<updated>2017-08-29T15:32:15Z</updated>

		<summary type="html">&lt;p&gt;Comfy: Created page with &amp;quot;== Mikeros PBO Tools == Mikeros PBO tools can be downloaded from the following link: * https://armaservices.maverick-applications.com/Products/MikerosDosTools/FileBrowserFree&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Mikeros PBO Tools ==&lt;br /&gt;
Mikeros PBO tools can be downloaded from the following link:&lt;br /&gt;
* https://armaservices.maverick-applications.com/Products/MikerosDosTools/FileBrowserFree&lt;/div&gt;</summary>
		<author><name>Comfy</name></author>
	</entry>
	<entry>
		<id>https://wiki.fparma.com//index.php?title=FPArma_Wiki&amp;diff=140</id>
		<title>FPArma Wiki</title>
		<link rel="alternate" type="text/html" href="https://wiki.fparma.com//index.php?title=FPArma_Wiki&amp;diff=140"/>
		<updated>2017-08-29T15:31:45Z</updated>

		<summary type="html">&lt;p&gt;Comfy: /* Categories */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Welcome to the FPArma Wiki.&lt;br /&gt;
&lt;br /&gt;
This wiki is still slowly being set up but you can check out the categories and articles already.&lt;br /&gt;
&lt;br /&gt;
== Articles of importance ==&lt;br /&gt;
&lt;br /&gt;
* [[About_FPArma|What FPArma is about]]&lt;br /&gt;
* [[Logistics in FPArma]]&lt;br /&gt;
* [[Tactical Warfare]]&lt;br /&gt;
&lt;br /&gt;
== Categories ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Weapon Systems !! Gear Concepts !! Troubleshooting &amp;amp; Help !! Development&lt;br /&gt;
|-&lt;br /&gt;
| [[RPG-7]] || [[Stadiametric_rangefinding|Stadiametric rangefinding]] || [[Swifty]] || [[PBO Files &amp;amp; Structure]]&lt;br /&gt;
|-&lt;br /&gt;
| [[FGM-148 Javelin]] || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Contributors ==&lt;br /&gt;
&lt;br /&gt;
If you are a contributor and have issues or questions with editing articles, please consult the [https://meta.wikimedia.org/wiki/Help:Contents User's Guide] for information on using the wiki software.&lt;/div&gt;</summary>
		<author><name>Comfy</name></author>
	</entry>
	<entry>
		<id>https://wiki.fparma.com//index.php?title=Mission_Issues&amp;diff=139</id>
		<title>Mission Issues</title>
		<link rel="alternate" type="text/html" href="https://wiki.fparma.com//index.php?title=Mission_Issues&amp;diff=139"/>
		<updated>2017-08-27T22:02:40Z</updated>

		<summary type="html">&lt;p&gt;Comfy: Created page with &amp;quot; == Wind Issues ==  &amp;lt;syntaxhighlight lang=&amp;quot;C++&amp;quot; line='line'&amp;gt; ACE_Weather_SyncWind = false; ACE_WIND_PARAMS = nil; ACE_wind = [0,0,0]; setwind [0, 0, true]; 0 setWindForce 0; 0...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Wind Issues ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;C++&amp;quot; line='line'&amp;gt;&lt;br /&gt;
ACE_Weather_SyncWind = false; ACE_WIND_PARAMS = nil; ACE_wind = [0,0,0]; setwind [0, 0, true]; 0 setWindForce 0; 0 setWindStr 0; forceWeatherChange&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;/div&gt;</summary>
		<author><name>Comfy</name></author>
	</entry>
	<entry>
		<id>https://wiki.fparma.com//index.php?title=FGM-148_Javelin&amp;diff=138</id>
		<title>FGM-148 Javelin</title>
		<link rel="alternate" type="text/html" href="https://wiki.fparma.com//index.php?title=FGM-148_Javelin&amp;diff=138"/>
		<updated>2017-08-13T15:32:59Z</updated>

		<summary type="html">&lt;p&gt;Comfy: /* Basic Usage */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Basic Usage ==&lt;br /&gt;
* ACE3 Javelin Wiki Documentation: https://ace3mod.com/wiki/feature/javelin.html&lt;br /&gt;
&lt;br /&gt;
Despire there being a lot of indicators in the &amp;quot;scope&amp;quot; view of the FGM-148, the actual usage is rather simple.&lt;br /&gt;
&lt;br /&gt;
# Ensure that you have a missile loaded in the Tube&lt;br /&gt;
# Aim down the &amp;quot;scope&amp;quot; and aim at the target you wish to strike.&lt;br /&gt;
# Fully Zoom in all the way&lt;br /&gt;
# Switch to thermal mode by using your &amp;quot;Toggle Nightvision&amp;quot; key (Default: N)&lt;br /&gt;
# Hold the Tab key while still aiming at the Target&lt;br /&gt;
# Keep the Tab key held down till the beeping noise changes and a cross appears over the target. Your launcher is now ready to fire.&lt;br /&gt;
# Press the Fire button to launch the missile. The missile will automatically guide itself to the target.&lt;br /&gt;
&lt;br /&gt;
== Command Launch Unit Status Indicators ==&lt;br /&gt;
[[File:FGM-148 Javelin CLU1.jpg|256px|thumb|right|CLU Day view, idle]]&lt;br /&gt;
[[File:FGM-148 Javelin CLU2.jpg|256px|thumb|right|CLU WHOT view, Ready to fire]]&lt;br /&gt;
&lt;br /&gt;
=== Day (DAY) Indicator ===&lt;br /&gt;
This indicator lights up green if the CLU (Command Launch Unit, AKA the &amp;quot;Scope&amp;quot;) is in Normal/Daytime mode (Not in Nightvision or Thermal View).&lt;br /&gt;
&lt;br /&gt;
=== Wide Field-of-View (WFOV) Indicator ===&lt;br /&gt;
Indicator lights up if the Device is in Wide-FOV view (4x Zoom)&lt;br /&gt;
&lt;br /&gt;
=== Narrow Field-of-View (NFOV) Indicator ===&lt;br /&gt;
Indicator lights up if the Device is in Near-FOV view (12x Zoom)&lt;br /&gt;
&lt;br /&gt;
=== Seeker (SEEK) Indicator ===&lt;br /&gt;
The SEEK indicator is located in the upper right corner of the CLU display. It lights up as soon as a valid lock has been established and when the missile is ready to be fired.&lt;br /&gt;
&lt;br /&gt;
=== Top Attack (TOP) Indicator ===&lt;br /&gt;
The green TOP indicator illuminates when the CLU is in top attack mode (default). &lt;br /&gt;
&lt;br /&gt;
=== Direct Attack (DIR) Indicator ===&lt;br /&gt;
The green DIR indicator illuminates when the CLU is in direct attack mode. &lt;br /&gt;
&lt;br /&gt;
=== Filter (FLTR) Indicator ===&lt;br /&gt;
The green FLTR indicator illuminates green when the CLU is in either WHOT (White-HOT) or BHOT (Black-HOT) Thermal modes.&lt;br /&gt;
&lt;br /&gt;
=== HANGFIRE Indicator ===&lt;br /&gt;
The HANGFIRE indicator is located on the bottom left side of the CLU display. The&lt;br /&gt;
HANGFIRE indicator flashes to indicate a missile hangfire when the gunner squeezes the fire trigger&lt;br /&gt;
and the missile does not launch.&lt;br /&gt;
&lt;br /&gt;
This is currently not implemented in ACE's Javelin implementation and is there purely for cosmetic reasons.&lt;br /&gt;
&lt;br /&gt;
=== CLU BATTERY Indicator  ===&lt;br /&gt;
The CLU BATTERY indicator is located on the middle left side of the CLU display. The&lt;br /&gt;
indicator lights up to indicate that the CLU battery has about 5 minutes of operating time remaining. &lt;br /&gt;
&lt;br /&gt;
This is currently not implemented in ACE's Javelin implementation and is there purely for cosmetic reasons.&lt;br /&gt;
&lt;br /&gt;
=== MISSILE BIT FAILURE Indicator ===&lt;br /&gt;
The MISSILE BIT FAILURE indicator is located on the top left side of the CLU display (Bottom right on real FGM-148 CLU's). A&lt;br /&gt;
steady light indicates that the missile BIT has detected a failure in the missile, and a flashing light&lt;br /&gt;
indicates a misfire when the gunner squeezes the fire trigger and the missile does not launch.&lt;br /&gt;
&lt;br /&gt;
This is currently not implemented in ACE's Javelin implementation and is there purely for cosmetic reasons.&lt;/div&gt;</summary>
		<author><name>Comfy</name></author>
	</entry>
	<entry>
		<id>https://wiki.fparma.com//index.php?title=FPArma_Wiki:About&amp;diff=137</id>
		<title>FPArma Wiki:About</title>
		<link rel="alternate" type="text/html" href="https://wiki.fparma.com//index.php?title=FPArma_Wiki:About&amp;diff=137"/>
		<updated>2017-08-13T15:27:26Z</updated>

		<summary type="html">&lt;p&gt;Comfy: Created page with &amp;quot;This wiki has been created in order to provide the FPArma community with a central location for storing various documentations, tips and guides all around the Arma Series and...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This wiki has been created in order to provide the FPArma community with a central location for storing various documentations, tips and guides all around the Arma Series and some Community aspects in general.&lt;/div&gt;</summary>
		<author><name>Comfy</name></author>
	</entry>
	<entry>
		<id>https://wiki.fparma.com//index.php?title=Swifty&amp;diff=136</id>
		<title>Swifty</title>
		<link rel="alternate" type="text/html" href="https://wiki.fparma.com//index.php?title=Swifty&amp;diff=136"/>
		<updated>2017-07-23T18:05:10Z</updated>

		<summary type="html">&lt;p&gt;Comfy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Setting up Swifty &amp;amp; Installing the modpack ==&lt;br /&gt;
&lt;br /&gt;
=== Setting up the repository ===&lt;br /&gt;
FPARMA is using several mods that adds new content and enhances the gameplay. The size is quite large so be sure to download it in time and test it out!&lt;br /&gt;
&lt;br /&gt;
If you're having issues with ACRE (radios), try running TS3 and A3 as admin.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Installation ===&lt;br /&gt;
[[File:Swifty NewRepo1.png|256px|thumb|right|Add a new Repo Button]]&lt;br /&gt;
[[File:Swifty NewRepo2.png|256px|thumb|right|Repo Address dialog]]&lt;br /&gt;
We are using Swifty as our repo downloader. Swifty is a simplistic modpack manager aimed to be a solution for communities hosting their own modpacks.&lt;br /&gt;
&lt;br /&gt;
Swifty can be downloaded via this URL: https://getswifty.net/download.html&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Download the installer and once opened, click the + sign in the upper right. In the URL, enter http://swifty.fparma.com/&lt;br /&gt;
&lt;br /&gt;
After that Swifty should take care of the rest.&lt;br /&gt;
&lt;br /&gt;
=== Allowed Clientside Addons ===&lt;br /&gt;
We also allow the below client-side addons.&lt;br /&gt;
* [http://www.armaholic.com/page.php?id=27827 JSRS]&lt;br /&gt;
* [http://www.armaholic.com/page.php?id=23438 HeadRange Plus (for TrackIR)]&lt;br /&gt;
* [http://www.armaholic.com/page.php?id=26780 LAxemann's Enhanced Soundscape]&lt;br /&gt;
* [http://www.armaholic.com/page.php?id=31235 Ares Mod - Achilles Expansion]&lt;br /&gt;
* [http://www.armaholic.com/page.php?id=27076 Action Button Mod]&lt;br /&gt;
* [http://www.armaholic.com/page.php?id=32385 Blastcore Edited]&lt;br /&gt;
&lt;br /&gt;
== Troubleshooting Swifty problems ==&lt;br /&gt;
&lt;br /&gt;
=== Check that your running the most current version ===&lt;br /&gt;
You can check this by opening Swifty and then clicking on the wrench icon on the top right. The version should be on the bottom left of the popup box.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Finding the Log File ===&lt;br /&gt;
The Logfile can be found under the following path: &lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
%APPDATA%\Swifty\Swifty.log&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This path can be typed into your windows explorer (explorer.exe) in the address bar and then type enter. The text file should now open with the log entries inside.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Clearing the Swifty cache ===&lt;br /&gt;
[[File:Swifty_Cache.png|256px|thumb|Swifty Roaming Folder]]&lt;br /&gt;
&lt;br /&gt;
# Close Swifty&lt;br /&gt;
# Navigate to &amp;quot;%APPDATA%\Swifty&amp;quot; (See right-side image)&lt;br /&gt;
# Delete the folders &amp;quot;Cache&amp;quot; and &amp;quot;Temp&amp;quot;&lt;br /&gt;
# Start Swifty&lt;br /&gt;
# Check for Updates&lt;/div&gt;</summary>
		<author><name>Comfy</name></author>
	</entry>
	<entry>
		<id>https://wiki.fparma.com//index.php?title=Swifty&amp;diff=135</id>
		<title>Swifty</title>
		<link rel="alternate" type="text/html" href="https://wiki.fparma.com//index.php?title=Swifty&amp;diff=135"/>
		<updated>2017-07-23T17:04:34Z</updated>

		<summary type="html">&lt;p&gt;Comfy: /* Clearing the Swifty cache */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Setting up Swifty &amp;amp; Installing the modpack ==&lt;br /&gt;
&lt;br /&gt;
=== Setting up the repository ===&lt;br /&gt;
FPARMA is using several mods that adds new content and enhances the gameplay. The size is quite large so be sure to download it in time and test it out!&lt;br /&gt;
&lt;br /&gt;
If you're having issues with ACRE (radios), try running TS3 and A3 as admin.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Installation ===&lt;br /&gt;
[[File:Swifty NewRepo1.png|256px|thumb|right|Add a new Repo Button]]&lt;br /&gt;
[[File:Swifty NewRepo2.png|256px|thumb|right|Repo Address dialog]]&lt;br /&gt;
We are using Swifty as our repo downloader. Swifty is a simplistic modpack manager aimed to be a solution for communities hosting their own modpacks.&lt;br /&gt;
&lt;br /&gt;
Swifty can be downloaded via this URL: https://getswifty.net/download.html&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Download the installer and once opened, click the + sign in the upper right. In the URL, enter http://swifty.fparma.com/&lt;br /&gt;
&lt;br /&gt;
After that Swifty should take care of the rest.&lt;br /&gt;
&lt;br /&gt;
=== Allowed Clientside Addons ===&lt;br /&gt;
We also allow the below client-side addons.&lt;br /&gt;
* [http://www.armaholic.com/page.php?id=27827 JSRS]&lt;br /&gt;
* [http://www.armaholic.com/page.php?id=23438 HeadRange Plus (for TrackIR)]&lt;br /&gt;
* [http://www.armaholic.com/page.php?id=26780 LAxemann's Enhanced Soundscape]&lt;br /&gt;
* [http://www.armaholic.com/page.php?id=31235 Ares Mod - Achilles Expansion]&lt;br /&gt;
* [http://www.armaholic.com/page.php?id=27076 Action Button Mod]&lt;br /&gt;
* [http://www.armaholic.com/page.php?id=32385 Blastcore Edited]&lt;br /&gt;
&lt;br /&gt;
== Troubleshooting Swifty problems ==&lt;br /&gt;
&lt;br /&gt;
=== Finding the Log File ===&lt;br /&gt;
The Logfile can be found under the following path: &lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
%APPDATA%\Swifty\Swifty.log&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This path can be typed into your windows explorer (explorer.exe) in the address bar and then type enter. The text file should now open with the log entries inside.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Clearing the Swifty cache ===&lt;br /&gt;
[[File:Swifty_Cache.png|256px|thumb|Swifty Roaming Folder]]&lt;br /&gt;
&lt;br /&gt;
# Close Swifty&lt;br /&gt;
# Navigate to &amp;quot;%APPDATA%\Swifty&amp;quot; (See right-side image)&lt;br /&gt;
# Delete the folders &amp;quot;Cache&amp;quot; and &amp;quot;Temp&amp;quot;&lt;br /&gt;
# Start Swifty&lt;br /&gt;
# Check for Updates&lt;/div&gt;</summary>
		<author><name>Comfy</name></author>
	</entry>
	<entry>
		<id>https://wiki.fparma.com//index.php?title=Swifty&amp;diff=134</id>
		<title>Swifty</title>
		<link rel="alternate" type="text/html" href="https://wiki.fparma.com//index.php?title=Swifty&amp;diff=134"/>
		<updated>2017-07-23T17:04:17Z</updated>

		<summary type="html">&lt;p&gt;Comfy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Setting up Swifty &amp;amp; Installing the modpack ==&lt;br /&gt;
&lt;br /&gt;
=== Setting up the repository ===&lt;br /&gt;
FPARMA is using several mods that adds new content and enhances the gameplay. The size is quite large so be sure to download it in time and test it out!&lt;br /&gt;
&lt;br /&gt;
If you're having issues with ACRE (radios), try running TS3 and A3 as admin.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Installation ===&lt;br /&gt;
[[File:Swifty NewRepo1.png|256px|thumb|right|Add a new Repo Button]]&lt;br /&gt;
[[File:Swifty NewRepo2.png|256px|thumb|right|Repo Address dialog]]&lt;br /&gt;
We are using Swifty as our repo downloader. Swifty is a simplistic modpack manager aimed to be a solution for communities hosting their own modpacks.&lt;br /&gt;
&lt;br /&gt;
Swifty can be downloaded via this URL: https://getswifty.net/download.html&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Download the installer and once opened, click the + sign in the upper right. In the URL, enter http://swifty.fparma.com/&lt;br /&gt;
&lt;br /&gt;
After that Swifty should take care of the rest.&lt;br /&gt;
&lt;br /&gt;
=== Allowed Clientside Addons ===&lt;br /&gt;
We also allow the below client-side addons.&lt;br /&gt;
* [http://www.armaholic.com/page.php?id=27827 JSRS]&lt;br /&gt;
* [http://www.armaholic.com/page.php?id=23438 HeadRange Plus (for TrackIR)]&lt;br /&gt;
* [http://www.armaholic.com/page.php?id=26780 LAxemann's Enhanced Soundscape]&lt;br /&gt;
* [http://www.armaholic.com/page.php?id=31235 Ares Mod - Achilles Expansion]&lt;br /&gt;
* [http://www.armaholic.com/page.php?id=27076 Action Button Mod]&lt;br /&gt;
* [http://www.armaholic.com/page.php?id=32385 Blastcore Edited]&lt;br /&gt;
&lt;br /&gt;
== Troubleshooting Swifty problems ==&lt;br /&gt;
&lt;br /&gt;
=== Finding the Log File ===&lt;br /&gt;
The Logfile can be found under the following path: &lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
%APPDATA%\Swifty\Swifty.log&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This path can be typed into your windows explorer (explorer.exe) in the address bar and then type enter. The text file should now open with the log entries inside.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Clearing the Swifty cache ===&lt;br /&gt;
[[File:Swifty_Cache.png|256px|thumb|Swifty Roaming Folder]]&lt;br /&gt;
&lt;br /&gt;
# Close Swifty&lt;br /&gt;
# Navigate to &amp;quot;%APPDATA%\Swifty&amp;quot;&lt;br /&gt;
# Delete the folders &amp;quot;Cache&amp;quot; and &amp;quot;Temp&amp;quot;&lt;br /&gt;
# Start Swifty&lt;br /&gt;
# Check for Updates&lt;/div&gt;</summary>
		<author><name>Comfy</name></author>
	</entry>
	<entry>
		<id>https://wiki.fparma.com//index.php?title=File:Swifty_Cache.png&amp;diff=133</id>
		<title>File:Swifty Cache.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.fparma.com//index.php?title=File:Swifty_Cache.png&amp;diff=133"/>
		<updated>2017-07-23T17:03:27Z</updated>

		<summary type="html">&lt;p&gt;Comfy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Comfy</name></author>
	</entry>
	<entry>
		<id>https://wiki.fparma.com//index.php?title=FPArma_Wiki&amp;diff=131</id>
		<title>FPArma Wiki</title>
		<link rel="alternate" type="text/html" href="https://wiki.fparma.com//index.php?title=FPArma_Wiki&amp;diff=131"/>
		<updated>2017-07-23T12:34:32Z</updated>

		<summary type="html">&lt;p&gt;Comfy: /* Categories */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Welcome to the FPArma Wiki.&lt;br /&gt;
&lt;br /&gt;
This wiki is still slowly being set up but you can check out the categories and articles already.&lt;br /&gt;
&lt;br /&gt;
== Articles of importance ==&lt;br /&gt;
&lt;br /&gt;
* [[About_FPArma|What FPArma is about]]&lt;br /&gt;
* [[Logistics in FPArma]]&lt;br /&gt;
* [[Tactical Warfare]]&lt;br /&gt;
&lt;br /&gt;
== Categories ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Weapon Systems !! Gear Concepts !! Troubleshooting &amp;amp; Help&lt;br /&gt;
|-&lt;br /&gt;
| [[RPG-7]] || [[Stadiametric_rangefinding|Stadiametric rangefinding]] || [[Swifty]]&lt;br /&gt;
|-&lt;br /&gt;
| [[FGM-148 Javelin]] || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Contributors ==&lt;br /&gt;
&lt;br /&gt;
If you are a contributor and have issues or questions with editing articles, please consult the [https://meta.wikimedia.org/wiki/Help:Contents User's Guide] for information on using the wiki software.&lt;/div&gt;</summary>
		<author><name>Comfy</name></author>
	</entry>
	<entry>
		<id>https://wiki.fparma.com//index.php?title=FGM-148_Javelin&amp;diff=130</id>
		<title>FGM-148 Javelin</title>
		<link rel="alternate" type="text/html" href="https://wiki.fparma.com//index.php?title=FGM-148_Javelin&amp;diff=130"/>
		<updated>2017-07-23T12:30:00Z</updated>

		<summary type="html">&lt;p&gt;Comfy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Basic Usage ==&lt;br /&gt;
* ACE3 Javelin Wiki Documentation: https://ace3mod.com/wiki/feature/javelin.html&lt;br /&gt;
&lt;br /&gt;
== Command Launch Unit Status Indicators ==&lt;br /&gt;
[[File:FGM-148 Javelin CLU1.jpg|256px|thumb|right|CLU Day view, idle]]&lt;br /&gt;
[[File:FGM-148 Javelin CLU2.jpg|256px|thumb|right|CLU WHOT view, Ready to fire]]&lt;br /&gt;
&lt;br /&gt;
=== Day (DAY) Indicator ===&lt;br /&gt;
This indicator lights up green if the CLU (Command Launch Unit, AKA the &amp;quot;Scope&amp;quot;) is in Normal/Daytime mode (Not in Nightvision or Thermal View).&lt;br /&gt;
&lt;br /&gt;
=== Wide Field-of-View (WFOV) Indicator ===&lt;br /&gt;
Indicator lights up if the Device is in Wide-FOV view (4x Zoom)&lt;br /&gt;
&lt;br /&gt;
=== Narrow Field-of-View (NFOV) Indicator ===&lt;br /&gt;
Indicator lights up if the Device is in Near-FOV view (12x Zoom)&lt;br /&gt;
&lt;br /&gt;
=== Seeker (SEEK) Indicator ===&lt;br /&gt;
The SEEK indicator is located in the upper right corner of the CLU display. It lights up as soon as a valid lock has been established and when the missile is ready to be fired.&lt;br /&gt;
&lt;br /&gt;
=== Top Attack (TOP) Indicator ===&lt;br /&gt;
The green TOP indicator illuminates when the CLU is in top attack mode (default). &lt;br /&gt;
&lt;br /&gt;
=== Direct Attack (DIR) Indicator ===&lt;br /&gt;
The green DIR indicator illuminates when the CLU is in direct attack mode. &lt;br /&gt;
&lt;br /&gt;
=== Filter (FLTR) Indicator ===&lt;br /&gt;
The green FLTR indicator illuminates green when the CLU is in either WHOT (White-HOT) or BHOT (Black-HOT) Thermal modes.&lt;br /&gt;
&lt;br /&gt;
=== HANGFIRE Indicator ===&lt;br /&gt;
The HANGFIRE indicator is located on the bottom left side of the CLU display. The&lt;br /&gt;
HANGFIRE indicator flashes to indicate a missile hangfire when the gunner squeezes the fire trigger&lt;br /&gt;
and the missile does not launch.&lt;br /&gt;
&lt;br /&gt;
This is currently not implemented in ACE's Javelin implementation and is there purely for cosmetic reasons.&lt;br /&gt;
&lt;br /&gt;
=== CLU BATTERY Indicator  ===&lt;br /&gt;
The CLU BATTERY indicator is located on the middle left side of the CLU display. The&lt;br /&gt;
indicator lights up to indicate that the CLU battery has about 5 minutes of operating time remaining. &lt;br /&gt;
&lt;br /&gt;
This is currently not implemented in ACE's Javelin implementation and is there purely for cosmetic reasons.&lt;br /&gt;
&lt;br /&gt;
=== MISSILE BIT FAILURE Indicator ===&lt;br /&gt;
The MISSILE BIT FAILURE indicator is located on the top left side of the CLU display (Bottom right on real FGM-148 CLU's). A&lt;br /&gt;
steady light indicates that the missile BIT has detected a failure in the missile, and a flashing light&lt;br /&gt;
indicates a misfire when the gunner squeezes the fire trigger and the missile does not launch.&lt;br /&gt;
&lt;br /&gt;
This is currently not implemented in ACE's Javelin implementation and is there purely for cosmetic reasons.&lt;/div&gt;</summary>
		<author><name>Comfy</name></author>
	</entry>
	<entry>
		<id>https://wiki.fparma.com//index.php?title=FGM-148_Javelin&amp;diff=129</id>
		<title>FGM-148 Javelin</title>
		<link rel="alternate" type="text/html" href="https://wiki.fparma.com//index.php?title=FGM-148_Javelin&amp;diff=129"/>
		<updated>2017-07-23T12:26:53Z</updated>

		<summary type="html">&lt;p&gt;Comfy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
* ACE3 Javelin Wiki Documentation: https://ace3mod.com/wiki/feature/javelin.html&lt;br /&gt;
&lt;br /&gt;
== Command Launch Unit Status Indicators ==&lt;br /&gt;
[[File:FGM-148 Javelin CLU1.jpg|256px|thumb|right|CLU Day view, idle]]&lt;br /&gt;
[[File:FGM-148 Javelin CLU2.jpg|256px|thumb|right|CLU WHOT view, Ready to fire]]&lt;br /&gt;
&lt;br /&gt;
=== Day (DAY) Indicator ===&lt;br /&gt;
This indicator lights up green if the CLU (Command Launch Unit, AKA the &amp;quot;Scope&amp;quot;) is in Normal/Daytime mode (Not in Nightvision or Thermal View).&lt;br /&gt;
&lt;br /&gt;
=== Wide Field-of-View (WFOV) Indicator ===&lt;br /&gt;
Indicator lights up if the Device is in Wide-FOV view (4x Zoom)&lt;br /&gt;
&lt;br /&gt;
=== Narrow Field-of-View (NFOV) Indicator ===&lt;br /&gt;
Indicator lights up if the Device is in Near-FOV view (12x Zoom)&lt;br /&gt;
&lt;br /&gt;
=== Seeker (SEEK) Indicator ===&lt;br /&gt;
The SEEK indicator is located in the upper right corner of the CLU display. It lights up as soon as a valid lock has been established and when the missile is ready to be fired.&lt;br /&gt;
&lt;br /&gt;
=== Top Attack (TOP) Indicator ===&lt;br /&gt;
The green TOP indicator illuminates when the CLU is in top attack mode (default). &lt;br /&gt;
&lt;br /&gt;
=== Direct Attack (DIR) Indicator ===&lt;br /&gt;
The green DIR indicator illuminates when the CLU is in direct attack mode. &lt;br /&gt;
&lt;br /&gt;
=== Filter (FLTR) Indicator ===&lt;br /&gt;
The green FLTR indicator illuminates green when the CLU is in either WHOT (White-HOT) or BHOT (Black-HOT) Thermal modes.&lt;br /&gt;
&lt;br /&gt;
=== HANGFIRE Indicator ===&lt;br /&gt;
The HANGFIRE indicator is located on the bottom left side of the CLU display. The&lt;br /&gt;
HANGFIRE indicator flashes to indicate a missile hangfire when the gunner squeezes the fire trigger&lt;br /&gt;
and the missile does not launch.&lt;br /&gt;
&lt;br /&gt;
This is currently not implemented in ACE's Javelin implementation and is there purely for cosmetic reasons.&lt;br /&gt;
&lt;br /&gt;
=== CLU BATTERY Indicator  ===&lt;br /&gt;
The CLU BATTERY indicator is located on the middle left side of the CLU display. The&lt;br /&gt;
indicator lights up to indicate that the CLU battery has about 5 minutes of operating time remaining. &lt;br /&gt;
&lt;br /&gt;
This is currently not implemented in ACE's Javelin implementation and is there purely for cosmetic reasons.&lt;br /&gt;
&lt;br /&gt;
=== MISSILE BIT FAILURE Indicator ===&lt;br /&gt;
The MISSILE BIT FAILURE indicator is located on the top left side of the CLU display (Bottom right on real FGM-148 CLU's). A&lt;br /&gt;
steady light indicates that the missile BIT has detected a failure in the missile, and a flashing light&lt;br /&gt;
indicates a misfire when the gunner squeezes the fire trigger and the missile does not launch.&lt;br /&gt;
&lt;br /&gt;
This is currently not implemented in ACE's Javelin implementation and is there purely for cosmetic reasons.&lt;/div&gt;</summary>
		<author><name>Comfy</name></author>
	</entry>
	<entry>
		<id>https://wiki.fparma.com//index.php?title=FGM-148_Javelin&amp;diff=128</id>
		<title>FGM-148 Javelin</title>
		<link rel="alternate" type="text/html" href="https://wiki.fparma.com//index.php?title=FGM-148_Javelin&amp;diff=128"/>
		<updated>2017-07-23T12:25:14Z</updated>

		<summary type="html">&lt;p&gt;Comfy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Command Launch Unit Status Indicators ==&lt;br /&gt;
[[File:FGM-148 Javelin CLU1.jpg|256px|thumb|right|CLU Day view, idle]]&lt;br /&gt;
[[File:FGM-148 Javelin CLU2.jpg|256px|thumb|right|CLU WHOT view, Ready to fire]]&lt;br /&gt;
&lt;br /&gt;
=== Day (DAY) Indicator ===&lt;br /&gt;
This indicator lights up green if the CLU (Command Launch Unit, AKA the &amp;quot;Scope&amp;quot;) is in Normal/Daytime mode (Not in Nightvision or Thermal View).&lt;br /&gt;
&lt;br /&gt;
=== Wide Field-of-View (WFOV) Indicator ===&lt;br /&gt;
Indicator lights up if the Device is in Wide-FOV view (4x Zoom)&lt;br /&gt;
&lt;br /&gt;
=== Narrow Field-of-View (NFOV) Indicator ===&lt;br /&gt;
Indicator lights up if the Device is in Near-FOV view (12x Zoom)&lt;br /&gt;
&lt;br /&gt;
=== Seeker (SEEK) Indicator ===&lt;br /&gt;
The SEEK indicator is located in the upper right corner of the CLU display. It lights up as soon as a valid lock has been established and when the missile is ready to be fired.&lt;br /&gt;
&lt;br /&gt;
=== Top Attack (TOP) Indicator ===&lt;br /&gt;
The green TOP indicator illuminates when the CLU is in top attack mode (default). &lt;br /&gt;
&lt;br /&gt;
=== Direct Attack (DIR) Indicator ===&lt;br /&gt;
The green DIR indicator illuminates when the CLU is in direct attack mode. &lt;br /&gt;
&lt;br /&gt;
=== Filter (FLTR) Indicator ===&lt;br /&gt;
The green FLTR indicator illuminates green when the CLU is in either WHOT (White-HOT) or BHOT (Black-HOT) Thermal modes.&lt;br /&gt;
&lt;br /&gt;
=== HANGFIRE Indicator ===&lt;br /&gt;
The HANGFIRE indicator is located on the bottom left side of the CLU display. The&lt;br /&gt;
HANGFIRE indicator flashes to indicate a missile hangfire when the gunner squeezes the fire trigger&lt;br /&gt;
and the missile does not launch.&lt;br /&gt;
&lt;br /&gt;
This is currently not implemented in ACE's Javelin implementation and is there purely for cosmetic reasons.&lt;br /&gt;
&lt;br /&gt;
=== CLU BATTERY Indicator  ===&lt;br /&gt;
The CLU BATTERY indicator is located on the middle left side of the CLU display. The&lt;br /&gt;
indicator lights up to indicate that the CLU battery has about 5 minutes of operating time remaining. &lt;br /&gt;
&lt;br /&gt;
This is currently not implemented in ACE's Javelin implementation and is there purely for cosmetic reasons.&lt;br /&gt;
&lt;br /&gt;
=== MISSILE BIT FAILURE Indicator ===&lt;br /&gt;
The MISSILE BIT FAILURE indicator is located on the top left side of the CLU display (Bottom right on real FGM-148 CLU's). A&lt;br /&gt;
steady light indicates that the missile BIT has detected a failure in the missile, and a flashing light&lt;br /&gt;
indicates a misfire when the gunner squeezes the fire trigger and the missile does not launch.&lt;br /&gt;
&lt;br /&gt;
This is currently not implemented in ACE's Javelin implementation and is there purely for cosmetic reasons.&lt;/div&gt;</summary>
		<author><name>Comfy</name></author>
	</entry>
	<entry>
		<id>https://wiki.fparma.com//index.php?title=File:FGM-148_Javelin_CLU2.jpg&amp;diff=127</id>
		<title>File:FGM-148 Javelin CLU2.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.fparma.com//index.php?title=File:FGM-148_Javelin_CLU2.jpg&amp;diff=127"/>
		<updated>2017-07-23T12:24:48Z</updated>

		<summary type="html">&lt;p&gt;Comfy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Comfy</name></author>
	</entry>
	<entry>
		<id>https://wiki.fparma.com//index.php?title=File:FGM-148_Javelin_CLU1.jpg&amp;diff=126</id>
		<title>File:FGM-148 Javelin CLU1.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.fparma.com//index.php?title=File:FGM-148_Javelin_CLU1.jpg&amp;diff=126"/>
		<updated>2017-07-23T12:24:02Z</updated>

		<summary type="html">&lt;p&gt;Comfy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Comfy</name></author>
	</entry>
	<entry>
		<id>https://wiki.fparma.com//index.php?title=FGM-148_Javelin&amp;diff=125</id>
		<title>FGM-148 Javelin</title>
		<link rel="alternate" type="text/html" href="https://wiki.fparma.com//index.php?title=FGM-148_Javelin&amp;diff=125"/>
		<updated>2017-07-23T12:06:26Z</updated>

		<summary type="html">&lt;p&gt;Comfy: /* Command Launch Unit Status Indicators */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Command Launch Unit Status Indicators ==&lt;br /&gt;
&lt;br /&gt;
=== Day (DAY) Indicator ===&lt;br /&gt;
This indicator lights up green if the CLU (Command Launch Unit, AKA the &amp;quot;Scope&amp;quot;) is in Normal/Daytime mode (Not in Nightvision or Thermal View).&lt;br /&gt;
&lt;br /&gt;
=== Wide Field-of-View (WFOV) Indicator ===&lt;br /&gt;
Indicator lights up if the Device is in Wide-FOV view (4x Zoom)&lt;br /&gt;
&lt;br /&gt;
=== Narrow Field-of-View (NFOV) Indicator ===&lt;br /&gt;
Indicator lights up if the Device is in Near-FOV view (12x Zoom)&lt;br /&gt;
&lt;br /&gt;
=== Seeker (SEEK) Indicator ===&lt;br /&gt;
The SEEK indicator is located in the upper right corner of the CLU display. It lights up as soon as a valid lock has been established and when the missile is ready to be fired.&lt;br /&gt;
&lt;br /&gt;
=== Top Attack (TOP) Indicator ===&lt;br /&gt;
The green TOP indicator illuminates when the CLU is in top attack mode (default). &lt;br /&gt;
&lt;br /&gt;
=== Direct Attack (DIR) Indicator ===&lt;br /&gt;
The green DIR indicator illuminates when the CLU is in direct attack mode. &lt;br /&gt;
&lt;br /&gt;
=== Filter (FLTR) Indicator ===&lt;br /&gt;
The green FLTR indicator illuminates green when the CLU is in either WHOT (White-HOT) or BHOT (Black-HOT) Thermal modes.&lt;br /&gt;
&lt;br /&gt;
=== HANGFIRE Indicator ===&lt;br /&gt;
The HANGFIRE indicator is located on the bottom left side of the CLU display. The&lt;br /&gt;
HANGFIRE indicator flashes to indicate a missile hangfire when the gunner squeezes the fire trigger&lt;br /&gt;
and the missile does not launch.&lt;br /&gt;
&lt;br /&gt;
This is currently not implemented in ACE's Javelin implementation and is there purely for cosmetic reasons.&lt;br /&gt;
&lt;br /&gt;
=== CLU BATTERY Indicator  ===&lt;br /&gt;
The CLU BATTERY indicator is located on the middle left side of the CLU display. The&lt;br /&gt;
indicator lights up to indicate that the CLU battery has about 5 minutes of operating time remaining. &lt;br /&gt;
&lt;br /&gt;
This is currently not implemented in ACE's Javelin implementation and is there purely for cosmetic reasons.&lt;br /&gt;
&lt;br /&gt;
=== MISSILE BIT FAILURE Indicator ===&lt;br /&gt;
The MISSILE BIT FAILURE indicator is located on the top left side of the CLU display (Bottom right on real FGM-148 CLU's). A&lt;br /&gt;
steady light indicates that the missile BIT has detected a failure in the missile, and a flashing light&lt;br /&gt;
indicates a misfire when the gunner squeezes the fire trigger and the missile does not launch.&lt;br /&gt;
&lt;br /&gt;
This is currently not implemented in ACE's Javelin implementation and is there purely for cosmetic reasons.&lt;/div&gt;</summary>
		<author><name>Comfy</name></author>
	</entry>
	<entry>
		<id>https://wiki.fparma.com//index.php?title=FGM-148_Javelin&amp;diff=124</id>
		<title>FGM-148 Javelin</title>
		<link rel="alternate" type="text/html" href="https://wiki.fparma.com//index.php?title=FGM-148_Javelin&amp;diff=124"/>
		<updated>2017-07-23T11:54:48Z</updated>

		<summary type="html">&lt;p&gt;Comfy: /* AMBER STATUS INDICATORS */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Command Launch Unit Status Indicators ==&lt;br /&gt;
&lt;br /&gt;
=== Day (DAY) Indicator ===&lt;br /&gt;
This indicator lights up green if the CLU (Command Launch Unit, AKA the &amp;quot;Scope&amp;quot;) is in Normal/Daytime mode (Not in Nightvision or Thermal View).&lt;br /&gt;
&lt;br /&gt;
=== Wide Field-of-View (WFOV) Indicator ===&lt;br /&gt;
Indicator lights up if the Device is in Wide-FOV view (4x Zoom)&lt;br /&gt;
&lt;br /&gt;
=== Narrow Field-of-View (NFOV) Indicator ===&lt;br /&gt;
Indicator lights up if the Device is in Near-FOV view (12x Zoom)&lt;br /&gt;
&lt;br /&gt;
=== Seeker (SEEK) Indicator ===&lt;br /&gt;
&lt;br /&gt;
=== Top Attack (TOP) Indicator ===&lt;br /&gt;
&lt;br /&gt;
=== Direct Attack (DIR) Indicator ===&lt;br /&gt;
=== Filter (FLTR) Indicator ===&lt;br /&gt;
&lt;br /&gt;
=== HANGFIRE Indicator ===&lt;br /&gt;
The HANGFIRE indicator is located on the bottom left side of the CLU display. The&lt;br /&gt;
HANGFIRE indicator flashes to indicate a missile hangfire when the gunner squeezes the fire trigger&lt;br /&gt;
and the missile does not launch.&lt;br /&gt;
&lt;br /&gt;
This is currently not implemented in ACE's Javelin implementation and is there purely for cosmetic reasons.&lt;br /&gt;
&lt;br /&gt;
=== CLU BATTERY Indicator  ===&lt;br /&gt;
&lt;br /&gt;
=== MISSILE BIT FAILURE Indicator ===&lt;br /&gt;
&lt;br /&gt;
The MISSILE BIT FAILURE indicator is located on the top left side of the CLU display (Bottom right on real FGM-148 CLU's). A&lt;br /&gt;
steady light indicates that the missile BIT has detected a failure in the missile, and a flashing light&lt;br /&gt;
indicates a misfire when the gunner squeezes the fire trigger and the missile does not launch.&lt;br /&gt;
&lt;br /&gt;
This is currently not implemented in ACE's Javelin implementation and is there purely for cosmetic reasons.&lt;/div&gt;</summary>
		<author><name>Comfy</name></author>
	</entry>
	<entry>
		<id>https://wiki.fparma.com//index.php?title=FGM-148_Javelin&amp;diff=123</id>
		<title>FGM-148 Javelin</title>
		<link rel="alternate" type="text/html" href="https://wiki.fparma.com//index.php?title=FGM-148_Javelin&amp;diff=123"/>
		<updated>2017-07-23T11:50:35Z</updated>

		<summary type="html">&lt;p&gt;Comfy: /* Command Launch Unit Status Indicators */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Command Launch Unit Status Indicators ==&lt;br /&gt;
&lt;br /&gt;
=== Day (DAY) Indicator ===&lt;br /&gt;
This indicator lights up green if the CLU (Command Launch Unit, AKA the &amp;quot;Scope&amp;quot;) is in Normal/Daytime mode (Not in Nightvision or Thermal View).&lt;br /&gt;
&lt;br /&gt;
=== Wide Field-of-View (WFOV) Indicator ===&lt;br /&gt;
Indicator lights up if the Device is in Wide-FOV view (4x Zoom)&lt;br /&gt;
&lt;br /&gt;
=== Narrow Field-of-View (NFOV) Indicator ===&lt;br /&gt;
Indicator lights up if the Device is in Near-FOV view (12x Zoom)&lt;br /&gt;
&lt;br /&gt;
=== Seeker (SEEK) Indicator ===&lt;br /&gt;
&lt;br /&gt;
=== Top Attack (TOP) Indicator ===&lt;br /&gt;
&lt;br /&gt;
=== Direct Attack (DIR) Indicator ===&lt;br /&gt;
=== Filter (FLTR) Indicator ===&lt;br /&gt;
&lt;br /&gt;
=== HANGFIRE Indicator ===&lt;br /&gt;
The HANGFIRE indicator is located on the bottom left side of the CLU display. The&lt;br /&gt;
HANGFIRE indicator flashes to indicate a missile hangfire when the gunner squeezes the fire trigger&lt;br /&gt;
and the missile does not launch.&lt;br /&gt;
&lt;br /&gt;
This is currently not implemented in ACE's Javelin implementation and is there purely for cosmetic reasons.&lt;br /&gt;
&lt;br /&gt;
=== CLU BATTERY Indicator  ===&lt;br /&gt;
&lt;br /&gt;
=== AMBER STATUS INDICATORS ===&lt;/div&gt;</summary>
		<author><name>Comfy</name></author>
	</entry>
	<entry>
		<id>https://wiki.fparma.com//index.php?title=FGM-148_Javelin&amp;diff=122</id>
		<title>FGM-148 Javelin</title>
		<link rel="alternate" type="text/html" href="https://wiki.fparma.com//index.php?title=FGM-148_Javelin&amp;diff=122"/>
		<updated>2017-07-23T11:40:15Z</updated>

		<summary type="html">&lt;p&gt;Comfy: /* UI Indicators */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Command Launch Unit Status Indicators ==&lt;br /&gt;
&lt;br /&gt;
=== Day (DAY) Indicator ===&lt;br /&gt;
This indicator lights up green if the CLU (Command Launch Unit, AKA the &amp;quot;Scope&amp;quot;) is in Normal/Daytime mode (Not in Nightvision or Thermal View).&lt;br /&gt;
&lt;br /&gt;
=== Wide Field-of-View (WFOV) Indicator ===&lt;br /&gt;
Indicator lights up if the Device is in Wide-FOV view (4x Zoom)&lt;br /&gt;
&lt;br /&gt;
=== Narrow Field-of-View (NFOV) Indicator ===&lt;br /&gt;
Indicator lights up if the Device is in Near-FOV view (12x Zoom)&lt;br /&gt;
&lt;br /&gt;
=== Seeker (SEEK) Indicator ===&lt;br /&gt;
&lt;br /&gt;
=== Top Attack (TOP) Indicator ===&lt;br /&gt;
&lt;br /&gt;
=== Direct Attack (DIR) Indicator ===&lt;br /&gt;
=== Filter (FLTR) Indicator ===&lt;br /&gt;
&lt;br /&gt;
=== HANGFIRE Indicator ===&lt;br /&gt;
&lt;br /&gt;
=== CLU BATTERY Indicator  ===&lt;br /&gt;
&lt;br /&gt;
=== AMBER STATUS INDICATORS ===&lt;/div&gt;</summary>
		<author><name>Comfy</name></author>
	</entry>
	<entry>
		<id>https://wiki.fparma.com//index.php?title=FGM-148_Javelin&amp;diff=121</id>
		<title>FGM-148 Javelin</title>
		<link rel="alternate" type="text/html" href="https://wiki.fparma.com//index.php?title=FGM-148_Javelin&amp;diff=121"/>
		<updated>2017-07-23T11:30:57Z</updated>

		<summary type="html">&lt;p&gt;Comfy: Created page with &amp;quot;== UI Indicators ==  === Day === This indicator lights up green if the CLU (Command Launch Unit, AKA the &amp;quot;Scope&amp;quot;) is in Normal/Daytime mode (Not in Nightvision or Thermal View...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== UI Indicators ==&lt;br /&gt;
&lt;br /&gt;
=== Day ===&lt;br /&gt;
This indicator lights up green if the CLU (Command Launch Unit, AKA the &amp;quot;Scope&amp;quot;) is in Normal/Daytime mode (Not in Nightvision or Thermal View).&lt;br /&gt;
&lt;br /&gt;
=== WFOV ===&lt;br /&gt;
Indicator lights up if the Device is in Wide-FOV view (Zoomed Out)&lt;br /&gt;
&lt;br /&gt;
=== NFOV ===&lt;br /&gt;
Indicator lights up if the Device is in Near-FOV view (Zoomed In)&lt;/div&gt;</summary>
		<author><name>Comfy</name></author>
	</entry>
	<entry>
		<id>https://wiki.fparma.com//index.php?title=Arma3_Performance_Binary&amp;diff=120</id>
		<title>Arma3 Performance Binary</title>
		<link rel="alternate" type="text/html" href="https://wiki.fparma.com//index.php?title=Arma3_Performance_Binary&amp;diff=120"/>
		<updated>2017-07-23T09:47:09Z</updated>

		<summary type="html">&lt;p&gt;Comfy: Created page with &amp;quot;* Dropbox: https://www.dropbox.com/sh/582opsto4mmr8d8/3BSy9PdRGm * Google Drive: https://drive.google.com/drive/u/0/folders/0B03-H4YIbhkFMUt5RzNqZjFlNGs&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* Dropbox: https://www.dropbox.com/sh/582opsto4mmr8d8/3BSy9PdRGm&lt;br /&gt;
* Google Drive: https://drive.google.com/drive/u/0/folders/0B03-H4YIbhkFMUt5RzNqZjFlNGs&lt;/div&gt;</summary>
		<author><name>Comfy</name></author>
	</entry>
	<entry>
		<id>https://wiki.fparma.com//index.php?title=FPArma_Wiki&amp;diff=119</id>
		<title>FPArma Wiki</title>
		<link rel="alternate" type="text/html" href="https://wiki.fparma.com//index.php?title=FPArma_Wiki&amp;diff=119"/>
		<updated>2017-07-23T09:43:40Z</updated>

		<summary type="html">&lt;p&gt;Comfy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Welcome to the FPArma Wiki.&lt;br /&gt;
&lt;br /&gt;
This wiki is still slowly being set up but you can check out the categories and articles already.&lt;br /&gt;
&lt;br /&gt;
== Articles of importance ==&lt;br /&gt;
&lt;br /&gt;
* [[About_FPArma|What FPArma is about]]&lt;br /&gt;
* [[Logistics in FPArma]]&lt;br /&gt;
* [[Tactical Warfare]]&lt;br /&gt;
&lt;br /&gt;
== Categories ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Weapon Systems !! Gear Concepts !! Troubleshooting &amp;amp; Help&lt;br /&gt;
|-&lt;br /&gt;
| [[RPG-7]] || [[Stadiametric_rangefinding|Stadiametric rangefinding]] || [[Swifty]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Contributors ==&lt;br /&gt;
&lt;br /&gt;
If you are a contributor and have issues or questions with editing articles, please consult the [https://meta.wikimedia.org/wiki/Help:Contents User's Guide] for information on using the wiki software.&lt;/div&gt;</summary>
		<author><name>Comfy</name></author>
	</entry>
	<entry>
		<id>https://wiki.fparma.com//index.php?title=Swifty&amp;diff=118</id>
		<title>Swifty</title>
		<link rel="alternate" type="text/html" href="https://wiki.fparma.com//index.php?title=Swifty&amp;diff=118"/>
		<updated>2017-07-23T09:41:19Z</updated>

		<summary type="html">&lt;p&gt;Comfy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Setting up Swifty &amp;amp; Installing the modpack ==&lt;br /&gt;
&lt;br /&gt;
=== Setting up the repository ===&lt;br /&gt;
FPARMA is using several mods that adds new content and enhances the gameplay. The size is quite large so be sure to download it in time and test it out!&lt;br /&gt;
&lt;br /&gt;
If you're having issues with ACRE (radios), try running TS3 and A3 as admin.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Installation ===&lt;br /&gt;
[[File:Swifty NewRepo1.png|256px|thumb|right|Add a new Repo Button]]&lt;br /&gt;
[[File:Swifty NewRepo2.png|256px|thumb|right|Repo Address dialog]]&lt;br /&gt;
We are using Swifty as our repo downloader. Swifty is a simplistic modpack manager aimed to be a solution for communities hosting their own modpacks.&lt;br /&gt;
&lt;br /&gt;
Swifty can be downloaded via this URL: https://getswifty.net/download.html&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Download the installer and once opened, click the + sign in the upper right. In the URL, enter http://swifty.fparma.com/&lt;br /&gt;
&lt;br /&gt;
After that Swifty should take care of the rest.&lt;br /&gt;
&lt;br /&gt;
=== Allowed Clientside Addons ===&lt;br /&gt;
We also allow the below client-side addons.&lt;br /&gt;
* [http://www.armaholic.com/page.php?id=27827 JSRS]&lt;br /&gt;
* [http://www.armaholic.com/page.php?id=23438 HeadRange Plus (for TrackIR)]&lt;br /&gt;
* [http://www.armaholic.com/page.php?id=26780 LAxemann's Enhanced Soundscape]&lt;br /&gt;
* [http://www.armaholic.com/page.php?id=31235 Ares Mod - Achilles Expansion]&lt;br /&gt;
* [http://www.armaholic.com/page.php?id=27076 Action Button Mod]&lt;br /&gt;
* [http://www.armaholic.com/page.php?id=32385 Blastcore Edited]&lt;br /&gt;
&lt;br /&gt;
== Troubleshooting Swifty problems ==&lt;br /&gt;
&lt;br /&gt;
=== Finding the Log File ===&lt;br /&gt;
The Logfile can be found under the following path: &lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
%APPDATA%\Swifty\Swifty.log&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This path can be typed into your windows explorer (explorer.exe) in the address bar and then type enter. The text file should now open with the log entries inside.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Clearing the Swifty cache ===&lt;br /&gt;
TODO&lt;/div&gt;</summary>
		<author><name>Comfy</name></author>
	</entry>
	<entry>
		<id>https://wiki.fparma.com//index.php?title=Swifty&amp;diff=117</id>
		<title>Swifty</title>
		<link rel="alternate" type="text/html" href="https://wiki.fparma.com//index.php?title=Swifty&amp;diff=117"/>
		<updated>2017-07-23T09:37:48Z</updated>

		<summary type="html">&lt;p&gt;Comfy: /* Setting up Swifty &amp;amp; Installing the modpack */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Setting up Swifty &amp;amp; Installing the modpack ==&lt;br /&gt;
&lt;br /&gt;
=== Setting up the repository ===&lt;br /&gt;
FPARMA is using several mods that adds new content and enhances the gameplay. The size is quite large so be sure to download it in time and test it out!&lt;br /&gt;
&lt;br /&gt;
If you're having issues with ACRE (radios), try running TS3 and A3 as admin.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Installation ===&lt;br /&gt;
[[File:Swifty NewRepo1.png|256px|thumb|right|Add a new Repo Button]]&lt;br /&gt;
[[File:Swifty NewRepo2.png|256px|thumb|right|Repo Address dialog]]&lt;br /&gt;
We are using Swifty as our repo downloader.&lt;br /&gt;
&lt;br /&gt;
Download the installer and once opened, click the + sign in the upper right. In the URL, enter http://swifty.fparma.com/&lt;br /&gt;
&lt;br /&gt;
After that Swifty should take care of the rest.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
We also allow the below client-side addons.&lt;br /&gt;
* [http://www.armaholic.com/page.php?id=27827 JSRS]&lt;br /&gt;
* [http://www.armaholic.com/page.php?id=23438 HeadRange Plus (for TrackIR)]&lt;br /&gt;
* [http://www.armaholic.com/page.php?id=26780 LAxemann's Enhanced Soundscape]&lt;br /&gt;
* [http://www.armaholic.com/page.php?id=31235 Ares Mod - Achilles Expansion]&lt;br /&gt;
* [http://www.armaholic.com/page.php?id=27076 Action Button Mod]&lt;br /&gt;
* [http://www.armaholic.com/page.php?id=32385 Blastcore Edited]&lt;br /&gt;
&lt;br /&gt;
== Troubleshooting Swifty problems ==&lt;br /&gt;
&lt;br /&gt;
=== Finding the Log File ===&lt;br /&gt;
The Logfile can be found under the following path: &lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
%APPDATA%\Swifty\Swifty.log&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This path can be typed into your windows explorer (explorer.exe) in the address bar and then type enter. The text file should now open with the log entries inside.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Clearing the Swifty cache ===&lt;br /&gt;
TODO&lt;/div&gt;</summary>
		<author><name>Comfy</name></author>
	</entry>
	<entry>
		<id>https://wiki.fparma.com//index.php?title=Swifty&amp;diff=116</id>
		<title>Swifty</title>
		<link rel="alternate" type="text/html" href="https://wiki.fparma.com//index.php?title=Swifty&amp;diff=116"/>
		<updated>2017-07-23T09:37:37Z</updated>

		<summary type="html">&lt;p&gt;Comfy: /* Setting up Swifty &amp;amp; Installing the modpack */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Setting up Swifty &amp;amp; Installing the modpack ==&lt;br /&gt;
&lt;br /&gt;
=== Setting up the repository ===&lt;br /&gt;
FPARMA is using several mods that adds new content and enhances the gameplay. The size is quite large so be sure to download it in time and test it out!&lt;br /&gt;
&lt;br /&gt;
If you're having issues with ACRE (radios), try running TS3 and A3 as admin.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Installation ===&lt;br /&gt;
We are using Swifty as our repo downloader.&lt;br /&gt;
&lt;br /&gt;
Download the installer and once opened, click the + sign in the upper right. In the URL, enter http://swifty.fparma.com/&lt;br /&gt;
&lt;br /&gt;
After that Swifty should take care of the rest.&lt;br /&gt;
&lt;br /&gt;
[[File:Swifty NewRepo1.png|256px|thumb|right|Add a new Repo Button]]&lt;br /&gt;
[[File:Swifty NewRepo2.png|256px|thumb|right|Repo Address dialog]]&lt;br /&gt;
&lt;br /&gt;
We also allow the below client-side addons.&lt;br /&gt;
* [http://www.armaholic.com/page.php?id=27827 JSRS]&lt;br /&gt;
* [http://www.armaholic.com/page.php?id=23438 HeadRange Plus (for TrackIR)]&lt;br /&gt;
* [http://www.armaholic.com/page.php?id=26780 LAxemann's Enhanced Soundscape]&lt;br /&gt;
* [http://www.armaholic.com/page.php?id=31235 Ares Mod - Achilles Expansion]&lt;br /&gt;
* [http://www.armaholic.com/page.php?id=27076 Action Button Mod]&lt;br /&gt;
* [http://www.armaholic.com/page.php?id=32385 Blastcore Edited]&lt;br /&gt;
&lt;br /&gt;
== Troubleshooting Swifty problems ==&lt;br /&gt;
&lt;br /&gt;
=== Finding the Log File ===&lt;br /&gt;
The Logfile can be found under the following path: &lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
%APPDATA%\Swifty\Swifty.log&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This path can be typed into your windows explorer (explorer.exe) in the address bar and then type enter. The text file should now open with the log entries inside.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Clearing the Swifty cache ===&lt;br /&gt;
TODO&lt;/div&gt;</summary>
		<author><name>Comfy</name></author>
	</entry>
	<entry>
		<id>https://wiki.fparma.com//index.php?title=File:Swifty_NewRepo2.png&amp;diff=115</id>
		<title>File:Swifty NewRepo2.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.fparma.com//index.php?title=File:Swifty_NewRepo2.png&amp;diff=115"/>
		<updated>2017-07-23T09:37:07Z</updated>

		<summary type="html">&lt;p&gt;Comfy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Comfy</name></author>
	</entry>
	<entry>
		<id>https://wiki.fparma.com//index.php?title=Swifty&amp;diff=114</id>
		<title>Swifty</title>
		<link rel="alternate" type="text/html" href="https://wiki.fparma.com//index.php?title=Swifty&amp;diff=114"/>
		<updated>2017-07-23T09:35:55Z</updated>

		<summary type="html">&lt;p&gt;Comfy: /* Setting up Swifty &amp;amp; Installing the modpack */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Setting up Swifty &amp;amp; Installing the modpack ==&lt;br /&gt;
&lt;br /&gt;
=== Setting up the repository ===&lt;br /&gt;
FPARMA is using several mods that adds new content and enhances the gameplay. The size is quite large so be sure to download it in time and test it out!&lt;br /&gt;
&lt;br /&gt;
If you're having issues with ACRE (radios), try running TS3 and A3 as admin.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Installation ===&lt;br /&gt;
We are using Swifty as our repo downloader.&lt;br /&gt;
&lt;br /&gt;
Download the installer and once opened, click the + sign in the upper right. In the URL, enter http://swifty.fparma.com/&lt;br /&gt;
&lt;br /&gt;
After that Swifty should take care of the rest.&lt;br /&gt;
&lt;br /&gt;
[[File:Swifty NewRepo1.png|256px|thumb|right|Add a new Repo Button]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
We also allow the below client-side addons.&lt;br /&gt;
* [http://www.armaholic.com/page.php?id=27827 JSRS]&lt;br /&gt;
* [http://www.armaholic.com/page.php?id=23438 HeadRange Plus (for TrackIR)]&lt;br /&gt;
* [http://www.armaholic.com/page.php?id=26780 LAxemann's Enhanced Soundscape]&lt;br /&gt;
* [http://www.armaholic.com/page.php?id=31235 Ares Mod - Achilles Expansion]&lt;br /&gt;
* [http://www.armaholic.com/page.php?id=27076 Action Button Mod]&lt;br /&gt;
* [http://www.armaholic.com/page.php?id=32385 Blastcore Edited]&lt;br /&gt;
&lt;br /&gt;
== Troubleshooting Swifty problems ==&lt;br /&gt;
&lt;br /&gt;
=== Finding the Log File ===&lt;br /&gt;
The Logfile can be found under the following path: &lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
%APPDATA%\Swifty\Swifty.log&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This path can be typed into your windows explorer (explorer.exe) in the address bar and then type enter. The text file should now open with the log entries inside.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Clearing the Swifty cache ===&lt;br /&gt;
TODO&lt;/div&gt;</summary>
		<author><name>Comfy</name></author>
	</entry>
	<entry>
		<id>https://wiki.fparma.com//index.php?title=File:Swifty_NewRepo1.png&amp;diff=113</id>
		<title>File:Swifty NewRepo1.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.fparma.com//index.php?title=File:Swifty_NewRepo1.png&amp;diff=113"/>
		<updated>2017-07-23T09:33:57Z</updated>

		<summary type="html">&lt;p&gt;Comfy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Comfy</name></author>
	</entry>
	<entry>
		<id>https://wiki.fparma.com//index.php?title=Swifty&amp;diff=112</id>
		<title>Swifty</title>
		<link rel="alternate" type="text/html" href="https://wiki.fparma.com//index.php?title=Swifty&amp;diff=112"/>
		<updated>2017-07-23T09:29:17Z</updated>

		<summary type="html">&lt;p&gt;Comfy: /* Installation */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Setting up Swifty &amp;amp; Installing the modpack ==&lt;br /&gt;
&lt;br /&gt;
=== Setting up the repository ===&lt;br /&gt;
FPARMA is using several mods that adds new content and enhances the gameplay. The size is quite large so be sure to download it in time and test it out!&lt;br /&gt;
&lt;br /&gt;
If you're having issues with ACRE (radios), try running TS3 and A3 as admin.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Installation ===&lt;br /&gt;
We are using Swifty as our repo downloader.&lt;br /&gt;
&lt;br /&gt;
Download the installer and once opened, click the + sign in the upper right. In the URL, enter http://swifty.fparma.com/&lt;br /&gt;
&lt;br /&gt;
After that Swifty should take care of the rest.&lt;br /&gt;
&lt;br /&gt;
We also allow the below client-side addons.&lt;br /&gt;
* [http://www.armaholic.com/page.php?id=27827 JSRS]&lt;br /&gt;
* [http://www.armaholic.com/page.php?id=23438 HeadRange Plus (for TrackIR)]&lt;br /&gt;
* [http://www.armaholic.com/page.php?id=26780 LAxemann's Enhanced Soundscape]&lt;br /&gt;
* [http://www.armaholic.com/page.php?id=31235 Ares Mod - Achilles Expansion]&lt;br /&gt;
* [http://www.armaholic.com/page.php?id=27076 Action Button Mod]&lt;br /&gt;
* [http://www.armaholic.com/page.php?id=32385 Blastcore Edited]&lt;br /&gt;
&lt;br /&gt;
== Troubleshooting Swifty problems ==&lt;br /&gt;
&lt;br /&gt;
=== Finding the Log File ===&lt;br /&gt;
The Logfile can be found under the following path: &lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
%APPDATA%\Swifty\Swifty.log&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This path can be typed into your windows explorer (explorer.exe) in the address bar and then type enter. The text file should now open with the log entries inside.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Clearing the Swifty cache ===&lt;br /&gt;
TODO&lt;/div&gt;</summary>
		<author><name>Comfy</name></author>
	</entry>
	<entry>
		<id>https://wiki.fparma.com//index.php?title=Swifty&amp;diff=111</id>
		<title>Swifty</title>
		<link rel="alternate" type="text/html" href="https://wiki.fparma.com//index.php?title=Swifty&amp;diff=111"/>
		<updated>2017-07-23T09:26:49Z</updated>

		<summary type="html">&lt;p&gt;Comfy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Setting up Swifty &amp;amp; Installing the modpack ==&lt;br /&gt;
&lt;br /&gt;
=== Setting up the repository ===&lt;br /&gt;
FPARMA is using several mods that adds new content and enhances the gameplay. The size is quite large so be sure to download it in time and test it out!&lt;br /&gt;
&lt;br /&gt;
If you're having issues with ACRE (radios), try running TS3 and A3 as admin.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Installation ===&lt;br /&gt;
We are using Swifty as our repo downloader.&lt;br /&gt;
&lt;br /&gt;
Download the installer and once opened, click the + sign in the upper right. In the URL, enter http://swifty.fparma.com/&lt;br /&gt;
&lt;br /&gt;
After that Swifty should take care of the rest.&lt;br /&gt;
&lt;br /&gt;
We also allow the below client-side addons&lt;br /&gt;
&lt;br /&gt;
== Troubleshooting Swifty problems ==&lt;br /&gt;
&lt;br /&gt;
=== Finding the Log File ===&lt;br /&gt;
The Logfile can be found under the following path: &lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
%APPDATA%\Swifty\Swifty.log&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This path can be typed into your windows explorer (explorer.exe) in the address bar and then type enter. The text file should now open with the log entries inside.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Clearing the Swifty cache ===&lt;br /&gt;
TODO&lt;/div&gt;</summary>
		<author><name>Comfy</name></author>
	</entry>
	<entry>
		<id>https://wiki.fparma.com//index.php?title=FPArma_Wiki&amp;diff=110</id>
		<title>FPArma Wiki</title>
		<link rel="alternate" type="text/html" href="https://wiki.fparma.com//index.php?title=FPArma_Wiki&amp;diff=110"/>
		<updated>2017-07-23T09:25:13Z</updated>

		<summary type="html">&lt;p&gt;Comfy: /* Categories */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Welcome to the FPArma Wiki.&lt;br /&gt;
&lt;br /&gt;
This wiki is still slowly being set up but you can check out the categories and articles already.&lt;br /&gt;
&lt;br /&gt;
== Articles of importance ==&lt;br /&gt;
&lt;br /&gt;
* [[About_FPArma|What FPArma is about]]&lt;br /&gt;
* [[Logistics in FPArma]]&lt;br /&gt;
* [[Tactical Warfare]]&lt;br /&gt;
&lt;br /&gt;
== Categories ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Weapon Systems !! Gear Concepts !! Troubleshooting &amp;amp; Help&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Launchers]] || [[Stadiametric_rangefinding|Stadiametric rangefinding]] || [[Swifty]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Contributors ==&lt;br /&gt;
&lt;br /&gt;
If you are a contributor and have issues or questions with editing articles, please consult the [https://meta.wikimedia.org/wiki/Help:Contents User's Guide] for information on using the wiki software.&lt;/div&gt;</summary>
		<author><name>Comfy</name></author>
	</entry>
	<entry>
		<id>https://wiki.fparma.com//index.php?title=Swifty&amp;diff=109</id>
		<title>Swifty</title>
		<link rel="alternate" type="text/html" href="https://wiki.fparma.com//index.php?title=Swifty&amp;diff=109"/>
		<updated>2017-07-23T09:24:45Z</updated>

		<summary type="html">&lt;p&gt;Comfy: Comfy moved page Swifty Troubleshooting to Swifty without leaving a redirect&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Troubleshooting Swifty problems ==&lt;br /&gt;
&lt;br /&gt;
=== Finding the Log File ===&lt;br /&gt;
The Logfile can be found under the following path: &lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
%APPDATA%\Swifty\Swifty.log&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This path can be typed into your windows explorer (explorer.exe) in the address bar and then type enter. The text file should now open with the log entries inside.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Clearing the Swifty cache ===&lt;br /&gt;
TODO&lt;/div&gt;</summary>
		<author><name>Comfy</name></author>
	</entry>
	<entry>
		<id>https://wiki.fparma.com//index.php?title=FPArma_Wiki&amp;diff=108</id>
		<title>FPArma Wiki</title>
		<link rel="alternate" type="text/html" href="https://wiki.fparma.com//index.php?title=FPArma_Wiki&amp;diff=108"/>
		<updated>2017-07-22T20:00:11Z</updated>

		<summary type="html">&lt;p&gt;Comfy: /* Categories */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Welcome to the FPArma Wiki.&lt;br /&gt;
&lt;br /&gt;
This wiki is still slowly being set up but you can check out the categories and articles already.&lt;br /&gt;
&lt;br /&gt;
== Articles of importance ==&lt;br /&gt;
&lt;br /&gt;
* [[About_FPArma|What FPArma is about]]&lt;br /&gt;
* [[Logistics in FPArma]]&lt;br /&gt;
* [[Tactical Warfare]]&lt;br /&gt;
&lt;br /&gt;
== Categories ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Weapon Systems !! Gear Concepts !! Troubleshooting &amp;amp; Help&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Launchers]] || [[Stadiametric_rangefinding|Stadiametric rangefinding]] || [[Swifty Troubleshooting]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Contributors ==&lt;br /&gt;
&lt;br /&gt;
If you are a contributor and have issues or questions with editing articles, please consult the [https://meta.wikimedia.org/wiki/Help:Contents User's Guide] for information on using the wiki software.&lt;/div&gt;</summary>
		<author><name>Comfy</name></author>
	</entry>
	<entry>
		<id>https://wiki.fparma.com//index.php?title=Swifty&amp;diff=107</id>
		<title>Swifty</title>
		<link rel="alternate" type="text/html" href="https://wiki.fparma.com//index.php?title=Swifty&amp;diff=107"/>
		<updated>2017-07-22T19:55:33Z</updated>

		<summary type="html">&lt;p&gt;Comfy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Troubleshooting Swifty problems ==&lt;br /&gt;
&lt;br /&gt;
=== Finding the Log File ===&lt;br /&gt;
The Logfile can be found under the following path: &lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
%APPDATA%\Swifty\Swifty.log&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This path can be typed into your windows explorer (explorer.exe) in the address bar and then type enter. The text file should now open with the log entries inside.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Clearing the Swifty cache ===&lt;br /&gt;
TODO&lt;/div&gt;</summary>
		<author><name>Comfy</name></author>
	</entry>
	<entry>
		<id>https://wiki.fparma.com//index.php?title=Swifty&amp;diff=106</id>
		<title>Swifty</title>
		<link rel="alternate" type="text/html" href="https://wiki.fparma.com//index.php?title=Swifty&amp;diff=106"/>
		<updated>2017-07-22T19:55:12Z</updated>

		<summary type="html">&lt;p&gt;Comfy: Created page with &amp;quot;== Troubleshooting Swifty problems ==  === Finding the Log File === The Logfile can be found under the following path:   &amp;lt;pre&amp;gt; %APPDATA%\Swifty\Swifty.log &amp;lt;/pre&amp;gt;  This path ca...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Troubleshooting Swifty problems ==&lt;br /&gt;
&lt;br /&gt;
=== Finding the Log File ===&lt;br /&gt;
The Logfile can be found under the following path: &lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
%APPDATA%\Swifty\Swifty.log&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This path can be typed into your windows explorer (explorer.exe) in the address bar and then type enter. The text file should now open with the log entries inside.&lt;/div&gt;</summary>
		<author><name>Comfy</name></author>
	</entry>
	<entry>
		<id>https://wiki.fparma.com//index.php?title=FPArma_Wiki&amp;diff=105</id>
		<title>FPArma Wiki</title>
		<link rel="alternate" type="text/html" href="https://wiki.fparma.com//index.php?title=FPArma_Wiki&amp;diff=105"/>
		<updated>2017-07-14T16:09:08Z</updated>

		<summary type="html">&lt;p&gt;Comfy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Welcome to the FPArma Wiki.&lt;br /&gt;
&lt;br /&gt;
This wiki is still slowly being set up but you can check out the categories and articles already.&lt;br /&gt;
&lt;br /&gt;
== Articles of importance ==&lt;br /&gt;
&lt;br /&gt;
* [[About_FPArma|What FPArma is about]]&lt;br /&gt;
* [[Logistics in FPArma]]&lt;br /&gt;
* [[Tactical Warfare]]&lt;br /&gt;
&lt;br /&gt;
== Categories ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Weapon Systems !! Gear Concepts&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Launchers]] || [[Stadiametric_rangefinding|Stadiametric rangefinding]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Contributors ==&lt;br /&gt;
&lt;br /&gt;
If you are a contributor and have issues or questions with editing articles, please consult the [https://meta.wikimedia.org/wiki/Help:Contents User's Guide] for information on using the wiki software.&lt;/div&gt;</summary>
		<author><name>Comfy</name></author>
	</entry>
	<entry>
		<id>https://wiki.fparma.com//index.php?title=FPArma_Wiki&amp;diff=104</id>
		<title>FPArma Wiki</title>
		<link rel="alternate" type="text/html" href="https://wiki.fparma.com//index.php?title=FPArma_Wiki&amp;diff=104"/>
		<updated>2017-07-14T16:09:00Z</updated>

		<summary type="html">&lt;p&gt;Comfy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Welcome to the FPArma Wiki.&lt;br /&gt;
&lt;br /&gt;
This wiki is still slowly being set up but you can check out the categories and articles already.&lt;br /&gt;
&lt;br /&gt;
== Articles of importance ==&lt;br /&gt;
&lt;br /&gt;
* [[About_FPArma|What FPArma is about]]&lt;br /&gt;
* [[Logistics in FPArma]]&lt;br /&gt;
* [[Tactical Warfare]]&lt;br /&gt;
&lt;br /&gt;
== Categories ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Weapon Systems !! Gear Concepts&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Launchers]] !! [[Stadiametric_rangefinding|Stadiametric rangefinding]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Contributors ==&lt;br /&gt;
&lt;br /&gt;
If you are a contributor and have issues or questions with editing articles, please consult the [https://meta.wikimedia.org/wiki/Help:Contents User's Guide] for information on using the wiki software.&lt;/div&gt;</summary>
		<author><name>Comfy</name></author>
	</entry>
	<entry>
		<id>https://wiki.fparma.com//index.php?title=Stadiametric_rangefinding&amp;diff=103</id>
		<title>Stadiametric rangefinding</title>
		<link rel="alternate" type="text/html" href="https://wiki.fparma.com//index.php?title=Stadiametric_rangefinding&amp;diff=103"/>
		<updated>2017-07-14T16:06:58Z</updated>

		<summary type="html">&lt;p&gt;Comfy: /* Faulty Rangefinders */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Stadiametric rangefinding, or the stadia method is a technique of measuring distances with a telescopic instrument, such as a scope. &lt;br /&gt;
&lt;br /&gt;
This is useful in cases where a Rangefinder is not readily available. Some scopes in Arma3 from various Addons and the main game itself implement this functionality.&lt;br /&gt;
&lt;br /&gt;
== Working Rangefinders ==&lt;br /&gt;
The following images are taken from Rangefinders that are implemented correctly.&lt;br /&gt;
It is important to remember that in Arma, if the unit is standing on a grassy surface, on long distances the unit will sink into the ground to simulate being hidden in the grass due to not rendering grass on such distances. This doesent happen on asphalt.&lt;br /&gt;
The pictures below take this into account.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:PSO-1 RangeFinding.jpg|thumb|none|Rangefinding using the PSO-1 Scope]]|| [[File:DMS_RangeFinding.png|thumb|none|Rangefinding using the DMS Scope (600m)]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Faulty Rangefinders==&lt;br /&gt;
&lt;br /&gt;
However, not all Scopes that contain methods of rangefinding are implemented correctly.&lt;br /&gt;
&lt;br /&gt;
The following entries are examples of non-functioning rangefinders:&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:ACE ARCO 2D RangeFinding.png|frame|none| ARCO 2D (ACE) Rangefinding doesent match distance (600m).]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Comfy</name></author>
	</entry>
	<entry>
		<id>https://wiki.fparma.com//index.php?title=Stadiametric_rangefinding&amp;diff=102</id>
		<title>Stadiametric rangefinding</title>
		<link rel="alternate" type="text/html" href="https://wiki.fparma.com//index.php?title=Stadiametric_rangefinding&amp;diff=102"/>
		<updated>2017-07-14T15:59:19Z</updated>

		<summary type="html">&lt;p&gt;Comfy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Stadiametric rangefinding, or the stadia method is a technique of measuring distances with a telescopic instrument, such as a scope. &lt;br /&gt;
&lt;br /&gt;
This is useful in cases where a Rangefinder is not readily available. Some scopes in Arma3 from various Addons and the main game itself implement this functionality.&lt;br /&gt;
&lt;br /&gt;
== Working Rangefinders ==&lt;br /&gt;
The following images are taken from Rangefinders that are implemented correctly.&lt;br /&gt;
It is important to remember that in Arma, if the unit is standing on a grassy surface, on long distances the unit will sink into the ground to simulate being hidden in the grass due to not rendering grass on such distances. This doesent happen on asphalt.&lt;br /&gt;
The pictures below take this into account.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:PSO-1 RangeFinding.jpg|thumb|none|Rangefinding using the PSO-1 Scope]]|| [[File:DMS_RangeFinding.png|thumb|none|Rangefinding using the DMS Scope (600m)]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Faulty Rangefinders==&lt;br /&gt;
&lt;br /&gt;
However, not all Scopes that contain methods of rangefinding are implemented correctly.&lt;br /&gt;
&lt;br /&gt;
The following entries are examples of non-functioning rangefinders:&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:ACE ARCO 2D RangeFinding.png|frame|none| ARCO 2D (ACE) Rangefinding doesent match distance.]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Comfy</name></author>
	</entry>
	<entry>
		<id>https://wiki.fparma.com//index.php?title=Stadiametric_rangefinding&amp;diff=101</id>
		<title>Stadiametric rangefinding</title>
		<link rel="alternate" type="text/html" href="https://wiki.fparma.com//index.php?title=Stadiametric_rangefinding&amp;diff=101"/>
		<updated>2017-07-14T15:58:43Z</updated>

		<summary type="html">&lt;p&gt;Comfy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Stadiametric rangefinding, or the stadia method is a technique of measuring distances with a telescopic instrument, such as a scope. &lt;br /&gt;
&lt;br /&gt;
This is useful in cases where a Rangefinder is not readily available. Many scopes in Arma3 from various Addons implement this functionality.&lt;br /&gt;
&lt;br /&gt;
== Working Rangefinders ==&lt;br /&gt;
The following images are taken from Rangefinders that are implemented correctly.&lt;br /&gt;
It is important to remember that in Arma, if the unit is standing on a grassy surface, on long distances the unit will sink into the ground to simulate being hidden in the grass due to not rendering grass on such distances. This doesent happen on asphalt.&lt;br /&gt;
The pictures below take this into account.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:PSO-1 RangeFinding.jpg|thumb|none|Rangefinding using the PSO-1 Scope]]|| [[File:DMS_RangeFinding.png|thumb|none|Rangefinding using the DMS Scope (600m)]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Faulty Rangefinders==&lt;br /&gt;
&lt;br /&gt;
However, not all Scopes that contain methods of rangefinding are implemented correctly.&lt;br /&gt;
&lt;br /&gt;
The following entries are examples of non-functioning rangefinders:&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:ACE ARCO 2D RangeFinding.png|frame|none| ARCO 2D (ACE) Rangefinding doesent match distance.]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Comfy</name></author>
	</entry>
	<entry>
		<id>https://wiki.fparma.com//index.php?title=Stadiametric_rangefinding&amp;diff=100</id>
		<title>Stadiametric rangefinding</title>
		<link rel="alternate" type="text/html" href="https://wiki.fparma.com//index.php?title=Stadiametric_rangefinding&amp;diff=100"/>
		<updated>2017-07-14T15:57:10Z</updated>

		<summary type="html">&lt;p&gt;Comfy: /* Working Rangefinders */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Stadiametric rangefinding, or the stadia method is a technique of measuring distances with a telescopic instrument, such as a scope. &lt;br /&gt;
&lt;br /&gt;
This is useful in cases where a Rangefinder is not readily available. Many scopes in Arma3 from various Addons implement this functionality.&lt;br /&gt;
&lt;br /&gt;
== Working Rangefinders ==&lt;br /&gt;
The following images are taken from Rangefinders that are implemented correctly.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:PSO-1 RangeFinding.jpg|thumb|none|Rangefinding using the PSO-1 Scope]]|| [[File:DMS_RangeFinding.png|thumb|none|Rangefinding using the DMS Scope (600m)]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Faulty Rangefinders==&lt;br /&gt;
&lt;br /&gt;
However, not all Scopes that contain methods of rangefinding are implemented correctly.&lt;br /&gt;
&lt;br /&gt;
The following entries are examples of non-functioning rangefinders:&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:ACE ARCO 2D RangeFinding.png|frame|none| ARCO 2D (ACE) Rangefinding doesent match distance.]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Comfy</name></author>
	</entry>
	<entry>
		<id>https://wiki.fparma.com//index.php?title=Stadiametric_rangefinding&amp;diff=99</id>
		<title>Stadiametric rangefinding</title>
		<link rel="alternate" type="text/html" href="https://wiki.fparma.com//index.php?title=Stadiametric_rangefinding&amp;diff=99"/>
		<updated>2017-07-14T15:56:51Z</updated>

		<summary type="html">&lt;p&gt;Comfy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Stadiametric rangefinding, or the stadia method is a technique of measuring distances with a telescopic instrument, such as a scope. &lt;br /&gt;
&lt;br /&gt;
This is useful in cases where a Rangefinder is not readily available. Many scopes in Arma3 from various Addons implement this functionality.&lt;br /&gt;
&lt;br /&gt;
== Working Rangefinders ==&lt;br /&gt;
The following images are taken from Rangefinders that are implemented correctly.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:PSO-1 RangeFinding.jpg|thumb|none|Rangefinding using the PSO-1 Scope]]|| [[File:DMS_RangeFinding.png|thumb|none|Rangefinding using the DMS Scope]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Faulty Rangefinders==&lt;br /&gt;
&lt;br /&gt;
However, not all Scopes that contain methods of rangefinding are implemented correctly.&lt;br /&gt;
&lt;br /&gt;
The following entries are examples of non-functioning rangefinders:&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[File:ACE ARCO 2D RangeFinding.png|frame|none| ARCO 2D (ACE) Rangefinding doesent match distance.]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Comfy</name></author>
	</entry>
</feed>