Stadiametric rangefinding: Difference between revisions
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| [[File:PSO-1 RangeFinding.jpg|thumb|none|Rangefinding using the PSO-1 Scope]]|| [[File:DMS_RangeFinding.png|thumb|none|Rangefinding using the DMS Scope (600m)]] | | [[File:PSO-1 RangeFinding.jpg|thumb|none|Rangefinding using the PSO-1 Scope]]|| [[File:DMS_RangeFinding.png|thumb|none|Rangefinding using the DMS Scope (600m)]][[File:ACE ARCO 2D RangeFinding.png|frame|none| Some range finders like the ARCO 2D (ACE) need to be measured from the waist up]] | ||
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==Mil Dot Stadiametric Rangefinders == | |||
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| | | [[File:Mildotranging.png|thumb|none| Calculations for height using MilDots]][[File:Mildot.png|thumb|none| MilDots on a scope]] | ||
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== Faulty Rangefinders== | == Faulty Rangefinders== | ||
Latest revision as of 13:34, 28 August 2018
Stadiametric rangefinding, or the stadia method is a technique of measuring distances with a telescopic instrument, such as a scope.
This is useful in cases where a Rangefinder is not readily available. Some scopes in Arma3 from various Addons and the main game itself implement this functionality.
Working Rangefinders
The following images are taken from Rangefinders that are implemented correctly. It is important to remember that in Arma, if the unit is standing on a grassy surface, on long distances the unit will sink into the ground to simulate being hidden in the grass due to not rendering grass on such distances. This doesent happen on asphalt. The pictures below take this into account.
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Mil Dot Stadiametric Rangefinders
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Faulty Rangefinders
However, not all Scopes that contain methods of rangefinding are implemented correctly.
The following entries are examples of non-functioning rangefinders: