FPArma Platoon Structure: Difference between revisions
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* Every Squad and Team Leader outfitted with at least a 148 UHF Radio, and Platoon and Wildcard Support using the 117 Backpack Radio for long distance special communication. | * Every Squad and Team Leader outfitted with at least a 148 UHF Radio, and Platoon and Wildcard Support using the 117 Backpack Radio for long distance special communication. | ||
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[[File:Infantry platoon.png| | [[File:Infantry platoon.png|1024px|thumb|center|A typical infantry platoon. Totaling 36 people, it is composed of three rifle squads(A-B-C), a weapons squad(D), and the Platoon Team.]] | ||
The "Core Platoon" itself is formed out of several groups. | The "Core Platoon" itself is formed out of several groups. | ||
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== Platoon Team == | == Platoon Team == | ||
[[File:Platoon_team.jpg|256px|thumb|right|A Platoon Team in the field. In this example, the two Officers are adjoined by a Drone Operator and a Medic.]] | |||
The Platoon Team forms the Structure's brain, the central leadership element, and acts as a general purpose battlefield support group. It is formed out of various officers and typically single person specialist units which cannot conduct combat operations on their own, but bear the means to extensively provide support to the actual regular forces engaging in battle during a mission. Due to this core function of the Platoon Team, per the structure's standards, it's almost always imperative that the Platoon Team is fully staffed for the duration of the mission.<br/> | |||
Typically, a Platoon Team does not bear its own radio network call sign. By default it is referred to as ''Platoon'', although depending on either the Mission Maker's or the Leader's discretion, a Platoon Team can assume a unique and specific non-NATO alphabet call sign and have troops refer to them that way, to distinct from Platoon as a collective and the Leadership as a specific group within the Structure.<br/><br/> | |||
[[File:Platoon_inventory.jpg|200px|thumb|right|Special equipment an Officer may have. Note the extra radios and HuntIR kit.]] | |||
The Platoon Team's responsibilities in Operations are: | |||
* Forming a general operational plan for other units to follow. | |||
* Issuing direct orders and control in the midst of battle. | |||
* Establishing coordination between combat groups. | |||
* Collecting battlefield intelligence and sending it through to other players. | |||
* Maintaining a rear echelon general support network, such as basic fire support and logistics. | |||
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Besides that, it is also important to note that out of all the Core Platoon units, the Platoon Team is by far the most flexible unit that can be altered to the mission's demands. Its stock four-man composition can be increased to a five-man or even a six-man composition, and all but two units(the Leader and the 2IC) can be swapped for a different type of a support unit. The Mission Maker should take this into account while | |||
The Platoon Team's ''base composition'' is as follows: | |||
* '''Platoon Leader''' - The head honcho decision making officer. His situational knowledge, organization skills, and authority make him the most important man in the platoon. | |||
* '''Second-In-Command''' - The 2IC as They are called provide additional consultation, handling of specialized units, and act as a backup Platoon Leader. | |||
* '''UAV Operator''' - A single specialist, equipped with a UAV terminal. He can connect to an existing drone or assemble his own from a backpack. | |||
* '''Platoon Medic''' - A standard Medic attache, whose goal is to keep the Team alive without the help of a Squad Medic. | |||
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Again, do take notice that this does not have to be the only kind of a roster the Platoon Team may have in the field. Consider implementing some replacements such as the following: A Platoon Pilot, a Mortar Team, a Command IFV Crew, and so forth. It really depends on what fits best for the mission. | |||
== Rifle Squad == | == Rifle Squad == | ||
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Revision as of 14:12, 3 November 2017
The FPArma Platoon is a new standardized composition whose primary purpose is to instill a permanent albeit flexible structure to our Sunday missions. It's been designed to provide utmost efficiency and coordination of movement, fire support, and enemy suppression and disposal in infantry warfare with the least required amount of troops, while also retaining a degree of flexibility and discretion which the Mission Maker can utilize to add his own particular spin on the template. It's highly recommended that, for that reason explicitly, people download and familiarize themselves with the new FP Template available on the GitHub. The template itself does not have to be used. It's only essential that Sunday missions adhere to the new Platoon structure as much as possible.
With the new roster implemented, a degree of minimal requirements is now needed for your new missions. This is done to enforce the new Platoon Structure as well as we can possibly do it.
The minimal requirements are as follows:
- At least two 8-man maximum Rifle Squads roughly adhering to the roster.
- A Single 8-man Weapons Squad.
- A Platoon team with a Leader, a Second-in-Command, and context-sensitive support troops.
- Everyone outfitted with a 343 PR Radio.
- Every Squad and Team Leader outfitted with at least a 148 UHF Radio, and Platoon and Wildcard Support using the 117 Backpack Radio for long distance special communication.
The "Core Platoon" itself is formed out of several groups.
- Platoon Team - The leadership group. They contain officers which carry out coordination, orders, and operational level planning.
- Rifle Squads - The core maneuver and combat groups, dubbed Alpha, Bravo, and Charlie. These eight-man, two-team infantry squads form the basis of our engagements.
- Weapons Squad - Delta Special Weapons Squad is equipped to destroy the enemy's heavy combat vehicles and suppress their defenses or counter-attacks.
Additionally, upon the Mission Maker's discretion, a single or multiple Wildcard Teams will be attached to the Core Platoon. The Wildcards are specialists which are not mandatory but can be of explicit usefulness to the efforts of the players during the mission. Do note that some of these teams are created in an ad hoc fashion; they will not always be present in the FP Template, and thus it is the Mission Maker's responsibility to create them himself.
Here are a few examples of Wildcard teams:
- Golf - Gunship - Two-man crew which pilots a single gunship helicopter, which provides close-air-support to the infantry.
- Hotel - Tank - Three-man tank crew. They control a main battle tank. 'Nuff said.
- Kilo - Logistics & Engineering - A three-man team which conducts refueling, rearming, repairing, and demolitions. They can also establish FARPs and FOBs for longer missions.
- Lima - Helicopter - Two-man crew which pilots a single helicopter, typically of the Utility kind.
- Romeo - Recon - Four or five-man foot recce team, typically tasked with deep operations inside enemy territory. The special snowflakes of the infantry.
- Oscar - Ordnance Disposal - A flexible team tasked with large-scale de-mining and explosive ordnance disposal.
- Sierra - IFV - Three-man crew commandeering a mechanized combat vehicle, primarily acting as direct support and transport of infantry in the midst of battle.
- Mike - Artillery - Three to Five-man artillery specialist team which can cover everything from mortars to self-propelled artillery guns.
- Whiskey - Jet Aircraft - An airplane pilot, typically manning a close-air support or a multi-role fixed-wing jet plane, like an A-10 or a Black Wasp.
- X-Ray - Anti-Aircraft - A typically two man crew which controls an anti-aircraft defense system, typically a SPAAG or a missile carrier, for shooting down jets and gunships.
Platoon Team
The Platoon Team forms the Structure's brain, the central leadership element, and acts as a general purpose battlefield support group. It is formed out of various officers and typically single person specialist units which cannot conduct combat operations on their own, but bear the means to extensively provide support to the actual regular forces engaging in battle during a mission. Due to this core function of the Platoon Team, per the structure's standards, it's almost always imperative that the Platoon Team is fully staffed for the duration of the mission.
Typically, a Platoon Team does not bear its own radio network call sign. By default it is referred to as Platoon, although depending on either the Mission Maker's or the Leader's discretion, a Platoon Team can assume a unique and specific non-NATO alphabet call sign and have troops refer to them that way, to distinct from Platoon as a collective and the Leadership as a specific group within the Structure.
The Platoon Team's responsibilities in Operations are:
- Forming a general operational plan for other units to follow.
- Issuing direct orders and control in the midst of battle.
- Establishing coordination between combat groups.
- Collecting battlefield intelligence and sending it through to other players.
- Maintaining a rear echelon general support network, such as basic fire support and logistics.
Besides that, it is also important to note that out of all the Core Platoon units, the Platoon Team is by far the most flexible unit that can be altered to the mission's demands. Its stock four-man composition can be increased to a five-man or even a six-man composition, and all but two units(the Leader and the 2IC) can be swapped for a different type of a support unit. The Mission Maker should take this into account while
The Platoon Team's base composition is as follows:
- Platoon Leader - The head honcho decision making officer. His situational knowledge, organization skills, and authority make him the most important man in the platoon.
- Second-In-Command - The 2IC as They are called provide additional consultation, handling of specialized units, and act as a backup Platoon Leader.
- UAV Operator - A single specialist, equipped with a UAV terminal. He can connect to an existing drone or assemble his own from a backpack.
- Platoon Medic - A standard Medic attache, whose goal is to keep the Team alive without the help of a Squad Medic.
Again, do take notice that this does not have to be the only kind of a roster the Platoon Team may have in the field. Consider implementing some replacements such as the following: A Platoon Pilot, a Mortar Team, a Command IFV Crew, and so forth. It really depends on what fits best for the mission.
Rifle Squad
Fire Team
Weapons Squad
Wildcard Teams
Kilo - Logi & Engineer
Sierra - IFV
Hotel - Tank
Lima - Helicopter