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== Example of Syntax Highlighting == | == Example of Syntax Highlighting == | ||
=== Python Code === | |||
<syntaxhighlight lang="python" line='line'> | <syntaxhighlight lang="python" line='line'> | ||
def quickSort(arr): | def quickSort(arr): | ||
Line 13: | Line 14: | ||
</syntaxhighlight> | </syntaxhighlight> | ||
=== SQF Code === | |||
<syntaxhighlight lang="C++" line='line'> | <syntaxhighlight lang="C++" line='line'> | ||
enableSaving [false,false]; | enableSaving [false,false]; | ||
// These are the recommended settings for view distance based on zombie distance spawning. | // These are the recommended settings for view distance based on zombie distance spawning. | ||
Line 34: | Line 34: | ||
[] call fpz_api_fnc_init; | [] call fpz_api_fnc_init; | ||
</syntaxhighlight> | </syntaxhighlight> | ||
=== HPP / EXT Files === | |||
<syntaxhighlight lang="C++" line='line'> | |||
class Header | |||
{ | |||
gameType = Coop; | |||
minPlayers = 1; | |||
maxPlayers = 64; | |||
}; | |||
disabledAI = 1; | |||
// === Mission name etc settings | |||
OnLoadName = "FPZ Template v1.0";// Mission name (short) | |||
briefingName = "FPZ Template v1.0"; // mission selection name | |||
onLoadMission="description.ext to change!"; // Longer description | |||
// loadScreen = "img_loading.jpg"; // custom load image | |||
author="Cuel | 2017"; | |||
</syntaxhighlight> | |||
== Hotlinking Images == | == Hotlinking Images == |
Revision as of 18:40, 12 July 2017
Example of Syntax Highlighting
Python Code
def quickSort(arr):
less = []
pivotList = []
more = []
if len(arr) <= 1:
return arr
else:
pass
SQF Code
enableSaving [false,false];
// These are the recommended settings for view distance based on zombie distance spawning.
// You can change them but remember to edit config.sqf if zombies are spawning within visible range
// The reason fog is set here is because then it won't take into account height
0 setFog 0.73;
setViewDistance 800;
setObjectViewDistance 600;
if (isServer) then {
forceWeatherChange;
};
// Config should be set first
[] call compile preprocessFileLineNumbers "config.sqf";
// Start FPZ
[] call fpz_api_fnc_init;
HPP / EXT Files
class Header
{
gameType = Coop;
minPlayers = 1;
maxPlayers = 64;
};
disabledAI = 1;
// === Mission name etc settings
OnLoadName = "FPZ Template v1.0";// Mission name (short)
briefingName = "FPZ Template v1.0"; // mission selection name
onLoadMission="description.ext to change!"; // Longer description
// loadScreen = "img_loading.jpg"; // custom load image
author="Cuel | 2017";
Hotlinking Images
Embed a Video