FPArma Platoon Structure

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The FPArma Platoon is a new standardized composition whose primary purpose is to instill a permanent albeit flexible structure to our Sunday missions. It's been designed to provide utmost efficiency and coordination of movement, fire support, and enemy suppression and disposal in infantry warfare with the least required amount of troops, while also retaining a degree of flexibility and discretion which the Mission Maker can utilize to add his own particular spin on the template. It's highly recommended that, for that reason explicitly, people download and familiarize themselves with the new FP Template available on the GitHub. The template itself does not have to be used. It's only essential that Sunday missions adhere to the new Platoon structure as much as possible.

With the new roster implemented, a degree of minimal requirements is now needed for your new missions. This is done to enforce the new Platoon Structure as well as we can possibly do it.
The minimal requirements are as follows:

  • At least two 8-man maximum Rifle Squads roughly adhering to the roster.
  • A Single 8-man Weapons Squad.
  • A Platoon team with a Leader, a Second-in-Command, and context-sensitive support troops.
  • Everyone outfitted with a 343 PR Radio.
  • Every Squad and Team Leader outfitted with at least a 148 UHF Radio, and Platoon and Wildcard Support using the 117 Backpack Radio for long distance special communication.



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A typical infantry platoon. Totaling 36 people, it is composed of three rifle squads(A-B-C), a weapons squad(D), and the Platoon Team.

The "Core Platoon" itself is formed out of several groups.

  • Platoon Team - The leadership group. They contain officers which carry out coordination, orders, and operational level planning.
  • Rifle Squads - The core maneuver and combat groups, dubbed Alpha, Bravo, and Charlie. These eight-man, two-team infantry squads form the basis of our engagements.
  • Weapons Squad - Delta Special Weapons Squad is equipped to destroy the enemy's heavy combat vehicles and suppress their defenses or counter-attacks.



Additionally, upon the Mission Maker's discretion, a single or multiple Wildcard Teams will be attached to the Core Platoon. The Wildcards are specialists which are not mandatory but can be of explicit usefulness to the efforts of the players during the mission. Do note that some of these teams are created in an ad hoc fashion; they will not always be present in the FP Template, and thus it is the Mission Maker's responsibility to create them himself.
Here are a few examples of Wildcard teams:

  • Golf - Gunship - Two-man crew which pilots a single gunship helicopter, which provides close-air-support to the infantry.
  • Hotel - Tank - Three-man tank crew. They control a main battle tank. 'Nuff said.
  • Kilo - Logistics & Engineering - A three-man team which conducts refueling, rearming, repairing, and demolitions. They can also establish FARPs and FOBs for longer missions.
  • Lima - Helicopter - Two-man crew which pilots a single helicopter, typically of the Utility kind.
  • Romeo - Recon - Four or five-man foot recce team, typically tasked with deep operations inside enemy territory. The special snowflakes of the infantry.
  • Oscar - Ordnance Disposal - A flexible team tasked with large-scale de-mining and explosive ordnance disposal.
  • Sierra - IFV - Three-man crew commandeering a mechanized combat vehicle, primarily acting as direct support and transport of infantry in the midst of battle.
  • Mike - Artillery - Three to Five-man artillery specialist team which can cover everything from mortars to self-propelled artillery guns.
  • Whiskey - Jet Aircraft - An airplane pilot, typically manning a close-air support or a multi-role fixed-wing jet plane, like an A-10 or a Black Wasp.
  • X-Ray - Anti-Aircraft - A typically two man crew which controls an anti-aircraft defense system, typically a SPAAG or a missile carrier, for shooting down jets and gunships.



Platoon Team


Rifle Squad


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An eight-man rifle squad, per FP Platoon Structure. It's composed of two team leaders(one of which is a squad leader), an Ammo Bearer, a Medic, two Riflemen with AT Launchers, and two Autoriflemen.

Fire Team


Weapons Squad



Wildcard Teams

Kilo - Logi & Engineer


Sierra - IFV


Hotel - Tank


Lima - Helicopter


Whiskey - Jet